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The Matrix Online - Unplugged & Where It All Went Wrong on Gamer Limit has
an in-depth look back at The Matrix Online, just a couple of days before
the plug is pulled on this ambitious MMORPG that attempted to recreate the
virtual world of the Matrix within the virtual world of a video game (thanks
Ant and
Slashdot). The article goes into issues like how quickly Warner Bros. and
Monolith gave up on the project, the removal from the story of characters from
the movies, the loss of the live teams, and more, all written with a good degree
of familiarity with the game.
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