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Fallen Earth in September

FALLEN EARTH, LLC announces September 9 is the launch date for Fallen Earth, their eponymous MMORPG, a bit of a delay from the announced plan to release the game in the first half of this year. They say a countdown will come to the Fallen Earth Website, but it's not there yet (which is okay, we're prepared with a calendar as backup), and here's word:

Fallen Earth combines the accuracy of first-person shooter games with the character advancement and strategic gameplay of a role-playing game. Taking place in the Grand Canyon as mankind teeters on the edge of extinction, players are thrust into the remains of the old world and must choose to rise above the hardships or embrace the surrounding destruction.

Fallen Earth allows players to align with one of six factions to claim control of territories and towns, asserting their distinct philosophies in the rebuilding of civilization. Players utilize a real-time crafting system to make 95 percent of game items-including the best gear, weapons and vehicles-and explore more than 1,000 square kilometers of territory and 70 towns. Additionally, Fallen Earth offers classless advancement that uses a skill-based system to build characters with a variety of stats, skills, factions, and mutation paths.

"We've been working to create a different type of MMO-something gritty and challenging that will give players an exciting and immersive gaming experience," says Jessica Orr, product manager for Fallen Earth. "The Fallen Earth team is looking forward getting the game in the hands of our current and future fans."

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