![]() |
|
|
|
Send
News. Want a reply? Read
this. More in the FAQ.
News
Forum - All
Forums - Mobile - PDA - RSS Headlines |
Ken Levine on Studio Culture: From Looking Glass to 2K Boston on Gamasutra
converses with the 2K Boston creative director about studio culture.
They
highlight a quote saying BioShock 2 is "substantially more ambitious" than the original. The main conversation brings up how this relates to spinning off a
new studio to create BioShock 2: "The people who went to form the new
studio mostly have been with the company... for just BioShock, except for Carlos
[Cuello]. I think that to some degree the reason that worked very well for Marin
is they all had an entrepreneurial hunger in them to go start something new, and
build something new... But they had the experience of working with us on
BioShock, and then were like, 'Okay!' And they weren't so cemented in our
culture, and wanted to go form a culture of their own. And that's very
important. Because, look, if I'm not working on a project -- I'm not working on
BioShock 2. I make no claim to anything on BioShock 2,and I think it's important
that that's their product, and their culture. Because you can't just clone a
studio."
|
![]()
![]()
Copyright © 1996-2016 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2016 James "furn" Furness &
Blue's News.
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 20 August 2016, 07:09.
Chatbear Announcements.