Epic Games and Human Head Studios Reveal Rune's Ragnar
Ragnar is ready for revenge! At ECTS in London, UK (September 5 - 7) Epic Games
and Human Head Studios will unveil Ragnar, the main character from the upcoming
3D action adventure game Rune based on the Unreal engine. Gathering of Developers,
the developer-driven computer and video game publishing company, will publish
Rune in the summer of 2000. ECTS attendees can check out Ragnar and the latest
build of Rune at the Take Two Interactive booth (GL-100) at London Olympia.
Visit http://www.humanhead.com/rune.htm
for screens.
Ragnar: The Young Warrior
Players take on the
role of Ragnar, a young Viking warrior on the brink of a sacred ritual into
manhood. With his physical prowess, intelligence and cunning skills, Ragnar
shows great promise at becoming a prominent warrior. He desires to prove his
worth to his village and take his rightful place beside his father, a great
elder warrior who trained Ragnar in the way of war and to respect the power
of the Aesir, the gods of Norse legend. Ragnar is a follower of Odin, the father
of Asgard (the Viking heaven) and Thor, the god of thunder.
Ragnar strives to use his warrior skills to protect his village, and champion
all that is right and just. Just before the ceremony begins, Ragnar and his
village learn that another Viking group, the Dark Vikings, led by the brutal
chief Conrack are pillaging and plundering their way through the lands, destroying
all creatures in their path. Hoping to prove his skills and powers, Ragnar follows
his father and other village warriors to defeat the enemy. However, as they
sail off to fight their enemies, a raging storm breaks onto the scene, causing
swelling waves and gushing winds. The ship is suddenly sucked into a whirlpool
and into the Norse underworld.
Ragnar's Quest
As Ragnar, players must uncover the secret of the Dark Vikings by explore vast regions from the cavernous underworld to the highest mountains. Fighting a variety of creatures based on Norse legends and the creative minds at Human Head Studios, Rune will focus on intense melee combat action in a world brought vividly to life with an enhanced version of the Unreal Engine.
Ragnar: A Lethal Weapon
Ragnar is of immense physical stature and possesses great speed and agility in combat. He has excellent leaping and climbing abilities for exploring. As the game progresses, so will the player's combat abilities. As the player discovers new combat techniques and ever more powerful weapons, the combat animations will grow more and more intense to match the action. Ragnar will also use his own senses in the game, turning his head to alert the player of hidden creatures, traps and treasures that the player will have to react quickly to and work in concert with the on-screen Viking hero.
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