From:
Nanarchy
Subject: My Thoughts
I think Q3A will be a
success but not for long, I think they have carried the old "run
around, find the rocket launcher and kill" theme around far
too long. It should of stopped at Q2. Q3A should of incorporated
something that was rather different between the normal quake style
of gameplay. Although many people enjoy this style like myself,
q3a is yet just another one added on top with better visuals and
a few new weapons. I see it as being a mod for Q2 really, you don't
see many changes between the three games; besides the weapons, model
animations, curves, fog etc.
If id had a Single Player
that had a story, strategy, suspense theme like Half-Life, Im sure
it would sell ten times more than just a multi-player edition that
includes bots. Sure bots are good and all but they will get boring
very quickly. Most of the time we only play single player once,
but still it adds to the whole point in buying the game. All the
rant over the last couple of months confronts me as being nothing
to special. I was really looking forward to Q3test, but no I see
that there hasn't been all that many drastic changes in the gameplay
issues at all. Now I'll discuss some issues that I think where a
let down in the test release (I'm your English teacher now biatch!).
* The fact that id released
the test without all the weapons in the maps kinda sucked, of course
they want to save some good things for the release but how are we
supposed to test these out to give you our thoughts on them? We
cant!
* id released only two
maps, Test map 1 and The Longest Yard, I found this disappointing,
3 maps would of been decent because then we would not become as
bored of it as we all now, I mean sure when we got it we did not
sleep for the next 48hours but now we aren't bored of it, just cant
be bothered playing it because we are bored of the maps. Plus the
other thing I noticed is that they should of released a map that
had more Volumetric Fog. Once again, how can we give our response's
about this if there's only one room that has very little of it in
there? (BTW that room owns meeeeeee)
* A rather STOOPID thing,
the player does backflips right? Ever noticed how stupid, and crap
it looks when someone jumps backwards, resulting in a back flip
and then fires his gun! I tell ya, I wouldn't like a rail trail(TM)
coming out of my arse whilst in mid-flight. Something they definitely
need to change.
I think overall Q3A will
be popular because of id's reputation, although I don't think it
will be a favorite for very long with things like TF2 coming out
in September and so on. Hopefully iD's next game will incorporate
Single
Player and a new strategy in the way death match is evolved with
a different weapon that dominates rather than the Rocket Launcher
all the time.
-Nana
www.planetq3.com/nana
I think you make some
good points, but I think id's decision to ditch the traditional
single player is actually a very mature decision on their part.
Let's face it...Doom rocked single player (still does) but the scene
is very different now. Quake's single player simply can't compete
with any of the other FPS titles out there, so why should they spend
all of their time (and making a traditional single player game is
a TON of work) when they know all people really want from them is
a deathmatch game? They
shouldn't, and they're not. It means we'll have to go elsewhere
for a real single player game...but let's be honest...who wasn't
planning on that anyway?