One of the most impressive displays at the recent E3 convention was of a debut demo by a small, young software company from Kirkland, Washington. The demo was of Half-Life; the company was Valve Software. The demo was almost as impressive as the team behind Valve. The company was founded in 1996 by Gabe Newell and Mike Harrington, both formerly with Microsoft. These two man played prominent roles, such as program management and lead developer, for such familiar software titles as Windows, Windows NT, and OS/2. While the credentials of the founders are certainly impressive, it is important to realize the scope and depth of the talent assembled in Valve. Newell and Harrington have recruited the brightest and the best from various gaming companies, as well as several of the most creative minds from the fertile internet gaming community. Together, the member of Valve are putting the finishing touches on not only an impressive debut, but perhaps a revolutionary approach to some the most important elements of 3D gaming.
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