valve software

Backman, Ted:: (artist at valve software)

art director, conceptual artist

Bailey, Kelly:: (programmer, musician at valve software)

senior software development engineer, musician, guy. see interviews

Birdwell, Ken:: (programmer at valve software)

senior software development engineer

Bryant, Joe:: (programmer at valve software)

software development engineer

Casali, Dario:: (mapper at valve software)

from england, dario has made maps for final doom, as well as an episode for quake prodigy se. see interviews

Choryoth:: John Guthrie. (designer, mapper at valve software)

(b10/15) with wedge, choryoth created the quake airplane and quake kart. started quake command as well as the quake riblet fever with the "no ganking the pork riblets" campaign.

Coomer, Gregg:: (designer, artist at valve software)

designer/art director

Deckard, Karl:: (designer, artist at valve software)

designer/animator

Donaldson, Louis:: (misc at valve software)

office manager

Duncan:: aka Sageous. (designer, mapper at valve software)

game/level designer

Harrington, Mike:: (misc at valve software)

founder/director of development. previously worked on ms bob

Johnson, Brett:: aka thanos. (designer, musician at valve software)

(b9/8) mapper/composer

Jones, Chuck:: (artist, modeler at valve software)

(b6/22) was an artist/animator for duke3d, rott, shadow warrior

Laidlaw, Marc:: (misc, designer at valve software)

game designer/writer marc wrote the cover-story "egos at id" for wired magazine

Laur, Karen:: (artist at valve software)

illustrator, texture-maker

Lundeen, Randy:: (mapper, artist at valve software)

mack

Mark, Yatzse:: (artist at valve software)

texturer

Newell, Gabe:: (misc at valve software)

founder/managing director. see interviews

Riller, Dave:: (mapper at valve software)

mapper, former beta tester

Stelly, Jay:: (programmer at valve software)

from Tetragon

Teasley, Harry:: (designer, mapper, artist at valve software)

previously worked at shiny entertainment, williams entertainment, and with Sid Meier. see interviews

Theodore, Steve:: (designer, artist at valve software)

designer/animator, hired dec 97. has a degree in Roman History

Wedge:: Steve Bond. (designer, programmer at valve software)

(b6/25) wedge and choryoth are well known for creating the quake airplane and kart vehicles. wedge currently is a game designer/engineer at valve

Wood, Douglas:: aka Drago. (artist at valve software)

animator/modeler/2d artist working on half-life's ingame scripted sequences

 

This page is maintained by Andrew Wu,
aka
kolinahr