ion storm
Barnes, Doug:: aka Rooster. (programmer at ion storm)
- programming intern and squatter
Beyer, David:: (designer at ion storm)
- formerly of looking glass tech
Borth, Dan:: (artist at ion storm)
- sculptor
Carlson, Rich:: aka Zdim. (mapper at ion storm)
- designs levels for anachronox
Cash, David:: (artist at ion storm)
- web artist
Chang, Andy:: (artist at ion storm)
- digital artisan
Collins, Andrew J:: (artist at ion storm)
- texture artist
Count, Kraig:: (artist at ion storm)
- formerly of looking glass tech
Crist, Chuck:: (artist at ion storm)
- former origin artist
Daly, James:: (artist at ion storm)
- conceptual design artist who has worked for comic book companies such as marvel and darkhorse
Depping, Chris:: aka Deadhorse. (modeler at ion storm)
- 3d artist
Divine, Christian:: (misc at ion storm)
- screenwriter for daikatana
Dotson, JW:: aka JayDub. (artist at ion storm)
- (b10/10) artist
- (b11/7) a level designer, dr sleep eventually found his way in to the game industry by creating great doom levels such as dante's gate and crossing archeron. he authored E4M7 of Ultimate Doom and contributed 5 levels to the Master Levels for Doom II. john also worked on blood, as well as unreal. currently working on daikatana. see interviews
Eichkoff, Mindy:: aka Echo. (misc at ion storm)
- biz person
Emert, Jennifer:: (misc at ion storm)
- (b8/18) creative coordinator
Green, Shawn:: (programmer at ion storm)
- (b8/11) working on daikatana
Grossenbacher, Rick:: aka Flatness. (artist at ion storm)
- texture artist
- (b9/2) Tom Hall was one of the four original founders of id. He helped design games such as Commander Keen. Tom worked for Apogee on ROTT, Terminal Velocity, and Prey. Tom eventually left for ion storm to rejoin Romero as a vice president and designer. he is working on anachronox. cross-reference dopefish. has a potato named dog. see interviews, Tom Hall web site.
Harbin, Ronn:: aka Seb. (modeler at ion storm)
- 3d artist
Haskins, William:: (misc at ion storm) finger
- a writer for the eye on storm newsletter, william is the lyricist and lead vocalist of "society of the damned". see interviews
Herrera, Ben:: (artist at ion storm)
- conceptual artist
Herring, Larry:: aka Rocketman. (mapper at ion storm)
- anachronox mapper
Hoffman, Clay:: aka Big Daddy Luv. (modeler at ion storm)
- 3d artist
Hooper, Matt:: aka DaBug. (mapper at ion storm) finger
- dabug worked on soa before going to ion to design levels for daikatana
Hosfelt, Jay:: aka Fraus. (artist at ion storm) finger
- (b10/16) art
Hughes, Jake:: aka Strider. (misc at ion storm)
- associate producer for anachronox. jake has made models for starship troopers, and is currently writing and producing the four jokers
Hughes, Russell:: aka Russman. (artist at ion storm)
- artist
Johnson, Chris:: aka Vertigo. (modeler at ion storm) finger
- 3d artist
Kawick, Mickey:: aka Rockhead. (programmer at ion storm)
- doppelganger programmer
Keränen, Iikka:: aka Fingers. (mapper at ion storm, planetquake)
- last mapper to join team anachronox. also has quake pages on pq. also created airquake. see interviews
Kimbrell, Kee:: (programmer at ion storm) finger
- kee wrote dwango, multiplayer bbs software. kee is currently the lead programmer for daikatana
Kovach, Robert:: (artist at ion storm)
- art
Kvernmo, Sverre Andre:: (mapper at ion storm) finger
- sverre designed levels for such games as: master levels for doom2, redneck rampage, and the classic spelunker. now on ion storms's daikatana team as the lead designer ("master worldsmith"). see interviews
Legg, Robb:: (misc at ion storm)
- line producer for doppelganger. robb helps to coordinate the development team while finding time to report for stormfront
Liaw, Joey:: aka Chinaman. (programmer at ion storm)
- programmer
Loconto, Will:: aka Eggplant. (musician at ion storm)
- makes sounds effects and music for ion. see interviews
Marquardt, Peter:: (misc at ion storm)
- associate producer for daikatana
Maynard, Mike:: (programmer at ion storm)
- lead programmer for doppelganger, worked on 7th level's Dominion. previously, he created the ill-fated Blake Stone series of games
Menard, Seneca:: aka Indigo. (modeler at ion storm)
- 3d artist
Michaels, Murphy:: (modeler at ion storm)
- 3d artist
Molinero, Deanna:: (modeler at ion storm)
- 3d artist
Myres, Doug:: aka Fresh. (misc at ion storm)
- technical producer
Nadalini, Bill:: aka 2Prong. (misc at ion storm)
- intern
Namaksy, David:: aka Cleaner. (mapper at ion storm)
- david, a former architect, animator, and network administrator, currently designs levels for anachronox
- MIS dude
- nelno the amoeba gave life to the zeus bot, and was subsequently hired to work on daikatana's AI. see interviews
Norden, Chris:: (programmer at ion storm)
- formerly of looking glass tech
O'Flaherty, Jerry:: (artist at ion storm)
- art director. leads rest of x-treme team artists
Perry, Lee:: aka eepers. (artist at ion storm) finger
- lead anachronox artist
Pittsenbarger, Steve:: (misc at ion storm)
- chief financial officer
Porter, Todd:: (designer at ion storm)
- a game designer, todd leads a team working on doppelganger. todd has worked on Knights of Legend (origin), G-nome and Dominion (7th level)
Powers, Steve:: (artist, designer at ion storm)
- formerly of looking glass tech
Pritchard, Brian:: (modeler at ion storm)
- 3d artist
Rescoe, Steve:: (mapper at ion storm)
- a mapper at ion, steve created great single player levels such as "shadow over insmouth". steve is on ion's daikatana team. see interviews
Richards, Paul:: (artist at ion storm)
- conceptual
Romero, John:: (designer, mapper at ion storm) finger
- (b10/28) one of the original founders of id, Romero left to form ion storm. Romero is a game designer as well as a popular "icon", sporting (16 inch) long black locks of hair (won coolest hair at ion award). known as the "ego of id", Romero possibly hyped quake so much that some were disappointed at id's effort. he is now working on daikatana with the rest of his team. assumed mike wilson's job as CEO of ion when wilson left in dec 97. became CPL chairman and commissioner march 98. see many interviews; Eye on John fan club
Snyder, Gary:: aka Squeaky. (artist at ion storm) finger
- gary
Spector, Warren:: (misc at ion storm)
- fourth lead designer; former member of looking glass technologies.
- usually found shoe-less, squirrel is the lead programmer for anachronox
Stephens, Noel:: aka Shadow. (webmaster at ion storm) finger
- webmaster and head cracker at ion. see interviews
Suh, Hugh:: aka Longshot. (artist at ion storm)
- 3d
Taylor, Chris:: (artist at ion storm)
- (b10/9) sculptor
Texier, Ludovic:: (artist at ion storm)
- from France, hired nov 97
- known for voin quake, a quake addon that tweaked gameplay and graphics, voin now works at ion storm
Wolford, Pam:: (misc at ion storm)
- (b10/3) creative coordinator
Wright, Niqui:: (artist at ion storm)
- (b9/20) artist
Wright, Bob:: (misc at ion storm)
- chief operations officer
Yarusso, Albert:: (programmer at ion storm)
- formerly of looking glass tech
Yu, Corrinne:: (programmer at ion storm) finger
- heads ION's new tech team as director of advanced technology. hired nov 97
Zacarias, Martin:: (misc at ion storm, gathering of developers)
- ion's investment banking consultant, god's chief financial officer