Blue's News artwork by Walter |2| Costinak <2@2design.org>

File Download

Note: Other websites, please link to this page, rather than the files directly. Thanks.

Date: August 1, 2000
Name: Unreal Tournament 425 Win32 Patch
Size: 6.0 MB (6,291,456 bytes)
Source: Epic Games
ftp.bluesnews.com: UTPatch425.exe
3D Gamers Page
Unreality Page
Gameaholic Page
Stomped Page

Version 425 is completely network compatible with all previous public releases of UT (versions 400, 402, 405b, 413, and 420). Note that with the new version, when you are connecting to a passworded server, you will see a "Connection Failed" message, and then successfully connect. The client first tries to connect without using a password, and then tries again with the password.

Bug fixes

- fixed another mixed skin cheat
- fixed creeping pings problem - especially prevalent with passworded servers
- fixed problems with passwords with spaces
- improved server CPU utilization
- improved prioritization of network traffic for low bandwidth users
- fixed ActorLineCheck() crash again - no really this time
- fixed clearing base on client in netplay - thanks Mongo
- fixed suicide spamming
- Last Man Standing now can have time limit
- fixed spriteballexplosion sounds playing client side
- faster translocation effect in software mode
- fixed collision bug which cropped up in 420 (overlord)
- fixed D3D 32 bit zbuffer allocation
- lowered NGStats thread priority on dedicated servers, so NGStats doesn't hold up level changes.
- Added bExternalBatcher configuration option to [Engine.GameInfo]. If true, the game doesn't try to run the NGStats world log batch process.
- The 'Use32BitZBuffer' switch in the advanced Direct3D options, which is disabled by default, will force the use of a 32-bit Z buffer even in 16-bit color display modes. This can be used to fix flickering world surfaces and similar visual corruption when running in 16-bit mode on several cards, like the Matrox G400


* Forced code to compile to oldest possible version of COMCTL32.DLL ... should eliminate surface properties dialog not showing up, and actor browser being empty
* Editor is now able to handle pathnames with spaces in them
* fixed "Can't find 'ini:Engine.Engine.EditorEngine' in configuration file" error - code now uses unrealtournament.ini instead of unreal.ini
* added "reset" menu to main brush menu
* when importing textures, the texture browser would jump back the first package/group instead of to the newly created ones
* GUI updated with changes to get it closer to final design
* Editor viewports can now be put into "Direct3D" rendering mode (right click on viewport toolbar and select from menu options)
* importing textures/sounds will now allow for empty group names
* exporting all/changed scripts will now work correctly
* controls on bottom bar are left justified now, instead of right
* the surface properties dialog will now show the complete name of the texture that appears on the selected poly (package/group/name)
* when creating a new texture, the browser will now select the correct package/group and automatically call up the new texture for editing.
* 2D shape editor now has the ability to "extrude to bevel" and "extrude to point"
* edit controls can accept formulas again (precede formula with an "=" sign. i.e. "=256+128")
* the "add special" dialog will now remember it's settings if you close it, and re-open it. It will also stay on the screen until you manually close it.
* music browser will now properly import/export files
* added a new button on left hand bar for changing camera speed
* the combobox on the bottom bar will now keep an MRU list of recently entered commands
* editor shouldn't crash or give weird messages when shutting down anymore
* on the alignment tab, the scaling combobox is now able to have values typed directly into it
* on the alignment tab, there are seperate "apply" buttons for each set of scaling values (one for the edit controls and one for the combobox)
* the left hand toolbar now has sections so you can hide/show the commands you want
* the left hand toolbar will now allow scrolling if the screen gets too small to hold all the buttons
* at the bottom of the lefthand toolbar is a section for user defined buttons. These are defined through the unrealed.ini file.
* texture browser will no longer crash if it is resized to be smaller than the width of one texture
Full version of Unreal Tournament

All efforts are made to screen files for malicious content. However, these files are provided by outside parties not affiliated with Blue's News, and no support, warranty, or help can be offered. Please address any issues to individual authors.

Most Recent Local Files

Black & White Movie
TRIBES 2 Movie
3dfx FSAA Shots
Q3A 1.16j for Win32
Q3A 1.16j for Mac
Q3A 1.16j for Linux
TRIBES 1.10 Patch
TRIBES 1.0 Patch
Nocturne Patch #2
Linux VMs Files
Delta Force 2 Patch
Q3A Game Source
Q3A Win Point Release
Q3A Mac PR Beta
UT 402B Patch
KISS Gameplay Movie
Anti-Logic Q3A Map
Mac Q3A Demo
ParadoX' Q3A Maps
Q3A Tools
Q3A Full Linux Demo
UT 402A Linux Patch
Q3A Linux Server
Q3A Hi-Rez Renders IV
New Q3A Demo
Q3A Hi-Rez Renders III
Q3A Hi-Rez Renders II
Linux Q3A Demo RPM
Linux Q3A Demo tar.gz
Mac Q3A Demo Test
Q3A Hi-Rez Renders
Unreal Tourney Demo
UT Demo Patch
TRIBES 1.8-1.9 Patch
TRIBES 1.0-1.9 Patch
Nocturne Demo
Making of Omikron Movie
PoP3D Demo
Kingpin 1.2 Patch
Dungeon Keeper 2 Editor
Descent 3 1.2 Patch
Half-Life 1010-1013
Half-Life 1009-1013
Half-Life 1005-1013
Sin 1.04-1.06 Patch
Sin 1.01-1.06 Patch
Linux Q3Test 1.08
Linux Q3Test RPM
Win32 Q3Test 1.08
Mac Q3Test 1.08
AvP 1.3 Save Patch
Kiss Movie
Unreal 224
3dfx Config Util
Diablo II Movie
TFC GameSpy Tab
HL SDK Source
Mortyr Movie
Kingpin Demo
SinCTF Beta 2
X-Wing Alliance Demo
Requiem Movie
Shogo 2.2 Tools
Shogo 2.2 Source
Wheel of Time Movie
Star Wars Trailer
Shogo Small Patch
Shogo Big Patch
Kingpin AVI
Skout AVI
TRIBES InsomniaX
Wages of Sin Movie
Drakan Movie
Q3A QT Movie
RustMill H-L Map
DoubleCross H-L Map
Blood2 Patch
TRIBES Volumer
Thief Patch
New Thief Demo
Half-Life Demo
TRIBES Crosshairs
Descent 3 Demo 1.1.1
Half-Life Multiplayer Files
Quake III Arena AVI
Q2 Christmas Movie
Sin Game .dll Source
Heretic II Map Pack
QuakeWorld 2.33 Test
glDoom 0.94d
Shogo 2.1 Demo
Fixed Shogo 2.1
Fixed Shogo 2.1 .dll
PowerVR Half-Life
PowerVR Half-Life
Half-Life Texture SDK
T.M.C.M. H-L Model
The Hill H-L DM Map
Quake II 3.20
Blood2 Patch
H-L Barney Model
LithTech Tools
Shogo Source
3Dfx MiniGL
Frenzy Half-Life Map
Delta Force Patch
KHG Playable Demo
Rocket Arena2 Full
Rocket Arena2 Update
Action2 VWep Fix
Action2 Full Client
Action2 Client Update
16 Bit Banshee GL
KHG Version 1.1
16 Bit 3DNow! GL
Reg. Sin Benchmark
SinView 1.2b
Blood2 Demo Patch
Heavy Gear II Demo
Banshee MiniGL
QW Server Patch
Updated Blood2 Demo

Most Wanted

Quake II 3.20 Binaries
Sin 1.01 Patch
Shogo 2.0 Patch
Unreal 220 Beta
Quake II 3.14 Demo
Quake II CTF 1.02
Quake II 1.02 Update
Q2 Player Pack #2
Q2 Visible Weapons
Second Sin Demo
GL Quake 0.97
Quake 1.08
WinQuake 1.0
QW 2.30 Installer
QW 2.30 Server