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From the read me:
At this time there are only a couple of video cards that will run under OpenGL
correctly.
the Rendition v2100 and v2200 should work fine with the included OpenGL driver. The
Intel 740 chipset also runs well, however Intel has not made their drivers public as of
8/21/98. A beta version of their driver is expected to be released in the near future.
Chipsets that don't work, why, and their status as of 8/21/98 include:
ATI Rage Pro - The render works, but is slow. Other problems are that the lighting on
Rage Pro is reversed, red is blue and blue is red. Also the Rage Pro driver is not
reentrant, therefore after you change a setting you will need to exit Unreal and restart.
I would like to apologize to ATI for not including them in this readme earlier, it was a
simple oversight. ATI and thier driver developers at Pyramid Peak Design have been
EXTREMELY helpful in development of this driver, and I hope that the ATI 128 has the
muscle to push Unreal.
Riva 128/Permedia 2 - Lack of the blend mode that Unreal uses for lighting. We are
working toward a secondary lighting model to get these cards to
run in OpenGL for Unreal.
3Dfx Voodoo/Voodoo 2/Banshee - These cards do not currently have a stable OpenGL
driver. The latest beta from 3Dfx should work but is crash prone, especially with
Multi-Texture enabled. |