The mac version going out
has the executable fixes that we have made in the last couple days,
but most of the fixes have been in code that runs in the virtual
machine, and we can't update that without making it incomptable with
the pc version.
The game remains very marginal in playability on 266mhz imacs and
iBooks.
A 333mhz imac should be playable for a casual gamer if the
graphics options are turned down to the "fastest" setting.
There is still a lot of room for improvement on ATI's side with
the RagePro drivers. Almost all the effort so far has been on the
Rage128 drivers.
The G3 systems run fine, but a little slower than a pc of equal
mhz
The rage128 cards in the G3s are only clocked at 75mhz, so you
can't run too high of a resolution, but you can get very nice image
quality. I usually play with these settings: r_mode 2 // 512*284 res
r_colorbits 32 // 32 bit color r_texturemode gl_linear_mipmap_linear
// trilinear filtering
I haven't played on one of the new iMacs or G4's but they both
use the rage128 driver, which is fairly high quality now, so they
should perform well.
We found a fairly significant problem with inputSprockets and
mouse control (motion is dropped after 40msec). I have done a little
working around it, so mouse control should be somewhat better in
this version, but it will hopefully be fixed properly by Apple in
the next IS rev. It isn't an issue if your framerate is high enough,
but iMacs never see that framerate on their very best days... |