Blue's News

News Archives
Data  2/99-Today
HTML 6/96-2/99
Message Boards
.plan Updates
Mouse Resources
LAN Party List
Mail Bag
Submit News
Contact Blue
Advertising Info
Site Credits
User Settings


    Send News. Want a reply? Read this. More in the FAQ. - More Message Boards.    
Popular Threads New on Blue's .plan Summaries
67 Cyberpunk 2077 Trailer
60 MS on PC Gaming
48 It Came from E3 Part 3
31 Fallout 76 Trailer
27 LawBreakers Goes F2P
26 Steam Axing XP & Vista
24 Out of the Blue
24 Out of the Blue
21 It Came from E3 2018, Part 5
20 The Elder Scrolls VI Teaser

Ryan Gordon  08/07 16:03
Timothee Besset  02/02 16:56
James Monroe  12/09 07:59


File Download

Note: Other websites, please link to this page, rather than the files directly. Thanks.

Date: June 22, 2001
Name: Star Trek: Deep Space Nine - Dominion Wars v1.02 Patch
Size: 780 KB (798,637 bytes)
Source: Simon & Schuster
3D Gamers* Page
PlanetMirror (Australia) File
  *Denotes multiple mirrors available.
There is one major issue with the patch. If you apply the patch, existing saved games will no longer work. This is due to the formatting change we made to handle the ability to overwrite existing saved games. So those of you far along in a campaign, it's up to you whether or not you want to install the patch or wait until you finish the current campaign.

One of the big additions we made, something that people have been asking for, was the ability to purchase troop transports in multiplayer games. This will help immensely in those Conquest and Domination games. Enjoy!

The patch will address these issues:

* Inability to save over the same filename fixed
* Ships will now fire correctly after loading a saved game
* Game no longer crashes when anti-matter or nanotech bombs are transported to a planet
* Purchased upgrade devices are automatically applied when the game loads
* Breen weapon upgrade now works properly. Each upgrade applies to 1 torpedo launcher (same with the Quantum upgrade)
* Maximum crew limits are now in effect on all ships after respawning in multiplayer games
* Crew combat/boarding party combat has been sped up for larger battles
* All components now have descriptions.
* B'Rel's will now chase the player's ship with the Founder on it during the 2nd Dominion mission
* The Romulan Cloaking device is now no longer transportable to other ships
* "Find the Founder" maps fixed in multiplayer (objects now can be seen by all players)
* Slowed down the planetside combat of troops for the 6th Dominion mission. Fast combat was causing the "mission failed" message pre-maturely.
* Slowed the station combat for Federation mission 7 (crew battle only)
* Only one Thomas Riker now appears in Federation mission 5
* Enemies in Federation mission 3 are now smarter
* Fixed the invisible ships in Dominion mission 3
* DS9MP map fixed for multiplayer (attack defend starbase game type)
* Final Federation mission enemy ships have improved AI
* Components are now race related in campaigns and in multiplayer
* Components are now "revealed" during the campaign (they are not all available from the start of the game)
* Warp 2 Captains rated as a '10' now get the correct rank
* Game will now wait for a slow host start in Gamespy

All efforts are made to screen files for malicious content. However, these files are provided by outside parties not affiliated with Blue's News, and no support, warranty, or help can be offered. Please address any issues to individual authors.




Copyright 2001 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.

News script copyright 2001 James "furn" Furness & Blue's News.
All rights reserved.

Blue's News design: 2 Design