| The
Small PrintTM Send help wanted info here (or mail blue@bluesnews.com using the subject line "Want Ads - Help Wanted") and be sure to indicate whether the position is PAID or VOLUNTEER work. Blue's News takes no responsibility for these listings (or much of anything else for that matter). |
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Help Wanted
Help Wanted - Volunteer
| Position: Various | Name: Urban Warfare | Posted: 1/14/99 |
| Looking
for another sound specialist for our non-commercial, multiplayer SiN conversion. One that
can be online and doing stuff daily (our present dude is kick ass, but I only see him once
a month). Should be experienced in sound editing, mixing, recording, creating etc. Should
be knowledgeable about how modern games work (ie Quake engine) in terms of sound and sound
systems. Also, looking for an artist to create environment maps (skies). The skies will be of post-apocalyptic, near-future cities. Ramshackle buildings, fiery skies... etc etc. Artist HAS to have knowledge of how to do skiesfor games (ie BSP/Quake engine), not just paint them well. Are you the man for either of these positions? Let us know... Contact project leader, Cal Ounapuu, at ounapuu@home.com (any samples, send a URL) and he'll probably reply within an hour =). For more information on the conversion, visit www.urbanwarfare.com (it's up, but in pieces... =). |
||
| Position: Writers | Name: 3DGAMING.NET | Posted: 1/14/99 |
| Time has come again for 3DGN to look for new writers, so if you didn't get accepted last time you've got another chance. We are planning on accepting a good number of writers, so we can start reviewing more of the games and demos released. If it sounds like fun to you, give it a shot! Check out the application. | ||
| Position: Programmers | Genocide Productions | Posted: 1/14/99 |
| Need;
experienced programmer/coder that is capable of converting a Quake, Q2 or HL engine..or
even help build an engine for a highly interactive PC game that Genocide Interactive is
producing. Pay is made off of the profit of work you helped produce (for the time being)
with Genocide Interactive. Genocide Interactive is a new company just getting on it's feet, that is why we are not able to pay anyone at the moment, that will change soon IF this project gets completed. I don't want to write a book here, so contact me at darkk@seark.net or genocide_studios@hotmail.com |
||
| Position: Various | OvEr ThE tOp | Posted: 1/14/99 |
| We
desperately need an a few experienced weapon modellers to finish off the last four weapons
(i.e. the stungun, devastator, nuke launcher, combat lazer), and prepare the TC for Vwep. All applicants please e-mail Man1c M0g. |
||
| Position: Various | Name: Battle Arena for Half-Life | Posted: 1/14/99 |
| We
are in need of a Modeler, coders, and some weapon pics if that is possible. Contact: gridge@blazenet.net |
||
| Position: Various | Name: Urban CTF | Posted: 1/14/99 |
| UrbanCTF
development team is SERIOUSLY looking for new skinners, mappers, and texture artist. We
need many good skinners (an army if possible !) and also an army of mappers for 3-teams
based maps. Also texture artists would be welcomed! Please email all applications to urban@captured.com |
||
| Position: Writer | Name: thestation | Posted: 1/14/99 |
| thestation
is looking for a few great and creative writers to join our staff. To get an idea of the
kind of writing we'll be looking for, head to thestation.net
and check out some of our articles. If you think you've got what it takes, drop us an
email, we'll check you out, and you could end up writing for the next genre of web sites. Contact: derek@thestation.net |
||
| Position: Various | Name: FPS Central | Posted: 1/3/99 |
| I
need the following people: News Updaters, HTML Person, CGI Person, Graphics Person. Contact: greg@kc-primary.net |
||
| Position: Various | Name: Team Elite | Posted: 1/3/99 |
| I need
someone whom can animate, create graphics, and update news. Owning Frontpage98 is a plus. Contact: tidalwave@planetice.net |
||
| Position: Various | Name: The Half-Life PC | Posted: 1/3/99 |
| Needs
Programmers, Level designer, Model design (Weapons and Player models), Skin artists (For
Weapons and Player models), Sound artists (Weapon and Player sounds), HTML updaters Contact: ace9@telefragged.com |
||
| Position: Various | Name: MapZone | Posted: 1/3/99 |
| Needs a CGI
programmer, News editors, and a co-webmaster. Contact: andman@quake3nation.com |
||
| Position: Reviewers | Name: Fear 'N Loathing | Posted: 1/3/99 |
| Fear 'N Loathing needs reviewers. | ||
| Position: Graphic / Layout Artist | Name: Project LAMBDA | Posted: 12/20/98 |
| We are
currently looking for someone to help with the website, perhaps doing all of the artwork
so art skills are a must. You must also own a copy of Frontpage98 and have plenty of HTML
experience. Contact: Rob (aka KILLMACHINE) |
||
| Position: Various | Name: Half-Life Center | Posted: 12/20/98 |
| I
am looking for people to head our main sections. I need level makers, coders, writers, and
news updaters. Must show examples of previous work. Contact: darkzyphus@hotmail.com |
||
| Position: Various | Name: Bomb.net | Posted: 12/20/98 |
| Bomb.net
is looking for people (news/reviews/previews) to help out. Contact: Ghost@bomb.net or Fizz@bomb.net |
||
| Position: Various | Name: QuakeLand | Posted: 12/20/98 |
| QuakeLand
is in desperate need of news reporters, graphics people and administrators. Send a url
with some examples of your work to: Contact: webmaster@quakeland.com |
||
| Position: Various | Name: BSG Labs | Posted: 12/20/98 |
| Earn
$600 in Intensor Products Thats right, you can get an Intensor chair, sub-woofer, and platform by helping us build mod's for Q2, Unreal, Half-Life, and other popular games. We are also looking at building our own game so we are recruting for that project as well. We will need level designers, modelers, programers, and music. Contact: mhoague@bsglabs.net |
||
| Position: Webmaster | Name: The Half-Life Test Center | Posted: 12/20/98 |
| The
HLTC needs a new webmaster Contact: Eric Seufert (Fuzz) |
||
| Position: Various | Name: HyRaxx | Posted: 12/12/98 |
| HyRaxx
is looking to hire some Quake 2 level designers & some Graphic Designers. Full details
can be found at www.HyRaxx.com Contact: lee@hyraxx.com |
||
| Position: Various | Name: Scorched Mars | Posted: 12/12/98 |
| Help
wanted to create the Quake (NOT Quake2) conversion: Scorched Mars. Skinners, modelers,
mappers, sound guys, QuakeC programmers are all needed. Send some samples and we'll check
you out. Contacts: bfranc@rogerswave.ca |
||
| Position: Various | Name: Heretic2.com | Posted: 12/12/98 |
| I am looking for someone experienced in designing webpages and/or making professional looking graphics. | ||
| Position: Various | Name: GamersDigest | Posted: 12/12/98 |
| GamersDigest
needs Staff Writer(s), News Poster(s) and Reviewer(s). There are other broad positions
available. Experience not required. Contact: 27@gamersdigest.com with the subject "GD positions" |
||
| Position: Various | Name: Limp Productions | Posted: 12/12/98 |
| We need 3d modelers, animators, skinners, map makers and some texture artists | ||
| Position: Various | Name: Pamela Hammour | Posted: 12/12/98 |
| I
need some help with my site for all round news, reviews, previews - whatever. Contact: hamfam5@email.msn.com |
||
| Position: Various | Name: Gibbed.com | Posted: 12/12/98 |
| Gibbed.com
needs a weekly columnist, a webmaster to update, and someone to write previews. Contact: nkirby@gibbed.com |
||
| Position: Various | Name: Aerosoft | Posted: 12/12/98 |
| Aerosoft
needs a solid bot programmer and one or two talented skinners who can work right
away. Previous experience required. Contact: paulb@aerotic.com |
||
| Position: Various | Name: "Freshzine" | Posted: 12/12/98 |
| "Freshzine",
a new website covering everything from games to movies, needs Editors, News Udpaters,
P/Reviewers, and CGI programmers. Contacts: justind@mercury.net or rhad@gamersdigest.com |
||
| Position: Various | Name: The Chopshop | Posted: 12/12/98 |
| The
Chopshop needs the following: Web graphic artists, Interviewers, Reviewers. Mappers and skinners always welcome. Contact: newnanphcy@mindspring.com |
||
| Position: Mappers | Name: Railbalooza2 | Posted: 12/12/98 |
| Railbalooza2
the second map pak, is going to be released December 25 and could use more mappers. Contact: Infiniter@SubMatrix.com |
||
| Position: Programmer | Name: Radioactive Software | Posted: 12/12/98 |
| Radioactive Software needs programmers. | ||
| Position: Graphic Artist | Name: ViPeR | Posted: 12/12/98 |
| I
need a graphics person to do some work on a web page that I am working on. Contact: greg@kc-primary.net |
||
| Position: Perl Programmer | Name: quake.tisd.net | Posted: 11/21/98 |
| Looking
for Experienced Perl programers that are willing to volunteer their time to help with a
new Gaming League. Details upon request. Contact: ice@tisd.net |
||
| Position: Webmaster | Name: VoodooNation | Posted: 11/21/98 |
| VoodooNation
needs a dedicated webmaster to take care of our 3DNow! section. You must be fluent in
english and be able to write articles in a professional manner. Of course a K6-2 is
a must! Contact: webmaster@3dfx.dimension3d.com |
||
| Position: Level Designer | Name: 4RealProductions | Posted: 11/18/98 |
| 4RealProductions
is looking for Level Designers for a new mod for Shogo. Applicants must submit 3
screen shots of levels, and must have levels avaliable for download. Contact: swartz@planetquake.com |
||
| Position: News Writer | Name: CTF Central | Posted: 11/18/98 |
| CTF
Central needs a dependable person with html experience to update the news on a regular
basis. Contact: blz@telefragged.com |
||
| Position: News Guy | Name: Gamer's Dimension | Posted: 11/18/98 |
| Gamer's Dimension needs a dedicated news guy. | ||
| Position: Modeler / Artist | Name: Digital Osmosis | Posted: 11/18/98 |
| The
Digital Osmosis Team is looking for a dedicated modeler/animator/artist to help us finish
our Quake2 Mission Pack 'Q2: A Force of One.' Contact: del@digitalosmosis.com |
||
| Position: Level Designer | Name: Conquer The Base | Posted: 11/18/98 |
| CTB
needs map designers. Contact: chef_g@gmx.net |
||
| Position: Reviewers / News Writers | Name: Quake ][ review site | Posted: 11/18/98 |
| This new site needs serious reviewers/news reporters. | ||
| Position: Writer | Name: The Falcon Mach V Fan Page | Posted: 11/18/98 |
| The
Falcon Mach V Fan Page is looking for a game reviewer. No experience required. Contact: ham5150@home.com |
||
| Position: Webmaster | Name: Nuclear Meltdown | Posted: 11/18/98 |
| Nuclear
Meltdown, a Duke Nukem Forever site, is looking for a webmaster to help with news updates
and other pages. Contact: jpatel@kih.net |
||
| Position: News Writer | Name: My Jediknight site | Posted: 11/5/98 |
| My
Jediknight site needs news reporters. Note: All ages above 9 please! Contact: njani73379@aol.com |
||
| Position: Level Designer | Name: Force Recon | Posted: 11/5/98 |
| Force
Recon is looking for some level designers to assist in the developement of our realistic
Unreal marine TC. UnrealED experience required. Contact: snicker@cyberstation.net |
||
| Position: Various | Name: Capture The King | Posted: 1r1/5/98 |
| CTK
Needs Experienced, Dedicated, and Talented Model, Skin, & Texture artists.
We will need to see some samples of your work. Contact: ctk@submatrix.com |
||
| Position: Various | Name: Golem Studios | Posted: 11/5/98 |
| Golem
Studios is in need of good modelers and mappers for Springfield Quake, a TC for Quake I. Contact: d_nomad@hotmail.com |
||
| Position: Writers | Name: Twisted Edge | Posted: 11/5/98 |
| Twisted
Edge is looking for writers, reviewers and newshounds. Contact: jong@bomb.net |
||
| Position: Mappers | Name: 4-Team CTF | Posted: 10/24/98 |
| New
CTF project needs maps for completion. Contact: achilles@captured.com |
||
| Position: Webmaster | Name: 3D-Unlimited | Posted: 10/24/98 |
| Do
you need hosting for your 3D Gaming Site? Well... check out 3D-Unlimited for the best
hosting around. Offering unlimited space, e-mail(s), cgi, fp98 support, etc. Contact: bigal@3d-unlimited.com |
||
| Position: Various | Name: Shogo CTF | Posted: 10/24/98 |
| The
Shogo CTF project needs mapmakers, texture artists, 3d modellers, and sound FX guys. Contact: jorlando@nmu.edu |
||
| Position: Various | Name: Stroggos Game Archive | Posted: 10/24/98 |
| The
Stroggos Game Archive needs CGI programmers and web graphic designers. Contact: ex@biogate.com |
||
| Position: Various | Name: Christmas Q2 | Posted: 10/24/98 |
| Programmers,
Modelers, 2d Artists, etc. wanted to help with a Christmas Quake2 add-on and an
unannounced game/add-on Contact: obama@planetquake.com |
||
| Position: Writers | Name: Gamelinks | Posted: 10/24/98 |
| Gamelinks
is looking for quality news writers, reviewers, and previewers to join the team at
Gamelinks. Contact: gamelinks@abtci.com |
||
| Position: Various | Name: RPG News Source | Posted: 10/24/98 |
| Looking
for someone to do graphics and an experienced CGI programmer. Contact: wgilland@apex.net |
||
| Position: Various | Name: 3D-Unlimited | Posted: 10/24/98 |
| Description:
3D-Unlimited is looking for a news updater and/or webmaster to help design and maintain our site. Contact: bigal@3d-unlimited.com |
||
| Position: Newsp1mp | Name: Riva Extreme | Posted: 10/24/98 |
| Riva
Extreme is looking for a newsp1mp. Requirements/Pluses: Website experience, free time,
extreme 3D industry knowledge, TC scene knowledge, K6-2 owner. Contact: send your link to awol@nvidia.dimension3d.com |
||
| Position: Writer | Name: Quaketimes | Posted: 10/24/98 |
| Description:
Quaketimes is looking for one staff writer to write an article on a weekly or bi-weekly basis. Contact: Please send a sample article to 27@quaketimes.com with the subject 'Writer Position'. |
||
| Position: Webmaster | Name: far2cool.com | Posted: 10/18/98 |
| Far2cool.com
has just launched, offering web hosting for gaming and computer related sites. Contact: webmaster@far2cool.com |
||
| Position: Various | Name: The Skynet Project | Posted: 10/18/98 |
| The
Skynet Project (a Quake II TC) is looking for animators. Experience on other mods is
definitely a plus. Contact: raptor@telefragged.com |
||
| Position: Various | Name: 4th Dimension Interactive | Posted: 10/18/98 |
| 4th
Dimension Interactive is looking for people to join and help out with the Crush Depth TC -
Particularly a sound FX guy. Contact: mavery@planetquake.com |
||
| Position: Various | Name: The Pointless Weapons Mod | Posted: 10/18/98 |
| The
Pointless Weapons Mod, a new Quake 2 mod, needs developers. Contact: ace12ga@telefragged.com |
||
| Position: Various | Name: Cyclone | Posted: 10/18/98 |
| Cyclone,
an anime style deathmatch mod, needs coders, modelers / animators, and texture / skin
artists. Contact: murm@planetquake.com. |
||
| Position: Various | Name: theNET | Posted: 10/18/98 |
| theNET
is looking for some people to join, including a logo/image artist, some web designers,
some JavaScript programmers, etc. Contact: mr_baldy@geocities.com . |
||
| Position: Various | Name: Kill or Protect the Queen | Posted: 10/18/98 |
| We
are looking for Quake2 coders, mappers, and modelers to join our team and help us complete
Kill or Protect the Queen. Contact: kamikazie@quakecity.net |
||
| Position: Various | Name: OI Entertainment: | Posted: 10/18/98 |
| OI Entertainment has two jobs available - one mapper and one modeller. See the jobs page at http://www.converted2.com/whodareswin | ||
| Position: Various | Name: New Zealand 3d Online | Posted: 10/18/98 |
| New
Zealand 3d Online is looking for additional writers and coders to help with the creation
and the maintenance of this site. Contact webmaster@cyberdeath.org |
||
| Position: Various | Name: Chemical Existence | Posted: 10/18/98 |
| The
Chemical Existence mod needs another skinner, maybe another modeler (and level designers
are always welcome). Contact: shockman@telefragged.com with samples of your work (required). |
||
| Position: Various | Name: D-Day | Posted: 10/18/98 |
| New
q2 mod needs mappers and weapons animators/skinners. Contact abaris@telefragged.com |
||
| Position: Various | Name: SDS | Posted: 10/18/98 |
| SDS
is looking for modelers and mappers for they game project HELL's PRISON (a continuation of
DOOM). Contact: sdestructions@hotmail.com |
||
| Position: Various | Name: None (new PC/PSX website) | Posted: 10/18/98 |
| A new PC/PSX website - hundreds of reviews, previews. Interested Newsmasters, Reviewers, Previewers (etc.) visit http://event64.dragonfire.net/ | ||
| Position: Various | Name: Damned Development | Posted: 10/18/98 |
| Damned
Development needs help: Modelers, Mappers, Coders, and Webmasters. The first project is
like SWAT but a Single player total conversion. Contact: necro@cyberdude.com |
||
| Position: Various | Name: Ground Zero Testing | Posted: 10/18/98 |
| Ground
Zero Testing is currently accepting applications for News Editors & Community Leaders Ground Zero Testing is a group who are dedicated to game testing in all its forms. Ground Zero is a website designed to provide the public with all the latest news and information about game testing. For more info see http://www.gzero.org/ Contact: jeffd@gzero.org with "GZ Job Application" as the subject. Include Name, Experience, UIN (if applicable), and why you would be a good member of GZ Testing. |
||
| Position: Various | Name: Flashback | Posted: 10/18/98 |
| I am working on a new TC of Unreal called Flashback. This new conversion will have faster action and new weapons. I am looking for some help in level design, 3D modeling and scripting. For more info please visit the Flashback home page. | ||
| Position: Various | Name: Mondane | Posted: 10/18/98 |
| I
am creating an "Amateur" Doom movie, I have top of the line equipment, including
a Matrox Marvel-TV G200 for the computer animations. I need help - artists, 3d modelers,
sound guys - whatever. Contact: mondane@codenet.net |
||
| Position: Various | Name: Bullet Proof Design | Posted: 10/18/98 |
| Bullet
Proof Design team is now doing graphics and web pages for mod sites and other gaming
related pages. We need artists, designers and web p1mps. You must have previous
experience. Contact: teufel@telefragged.com |
||
| Position: Modeler | Name: Navy SEALS | Posted: 10/18/98 |
| The
Navy SEALS Dev. Group team is in need of two animation modelers to help complete the final
release. Please send samples of animated models (preferably weapons) along with a short
bio and an estimate of the amount of time you can commit to the project. Contact: greybear@warzone.com |
||
| Position: Modeler | Name: Dismembered Software | Posted: 10/18/98 |
| Dismembered
Software is a newly formed team in need of good modelers. Contact: pyromage@net56.net |
||
| Position: Linux Code Monkey | Name: Urban DM | Posted: 10/18/98 |
| Urban
DM is looking for someone to port Urban DM and Urban CTF on linux computers. Contact: caedes@captured.com |
||
| Position: Modeler | Name: Predator DM | Posted: 10/18/98 |
| Predator
DM needs 2 good modelers. Contact: undertoe@telefragged.com |
||
| Position: News Writer | Name: 3D Amazon Interactive | Posted: 10/18/98 |
| 3D Amazon
Interactive needs news updaters. Contact: armadon@megadial.com |
||
| Position: News Writers | Name: Chanodin.net | Posted: 10/18/98 |
| Chanodin.net
needs two writers: one to update hardware news and one to update FPS news. Contact: chanodin@crazy.net |
||
| Position: Reviewers | Name: GrayDays 3D Gaming Battlefield | Posted: 10/18/98 |
| 'GrayDays 3D Gaming Battlefield' is looking for some authors to review hardware / software for the 3D gaming community. Go to http://www.graydays.com for more info. | ||
| Position: Texture / Skin Artist | Name: The Weapons Factory | Posted: 10/18/98 |
| The Weapons
Factory development team is in need of an experienced Map Texture artist, and an
experienced Weapon Skinner. Contact: shelton@dfw.net |
||
| Position: Texture Artist / Level Designer | Name: Endor Productions | Posted: 10/18/98 |
| Endor
Productions needs a Texture Artist and a Level Designer. Our positions include pay from
the products on a "by unit" basis after the product is published. Contact: ghent@endorproductions.com |
||
| Position: Artist | Name: The Coven | Posted: 10/18/98 |
| The
Coven is looking for an artist to create environment maps (skies) for Quake II and similar
engines. Pay is by share of the profits from any project you contribute to. You can work
full-time or part-time, and there is no need to relocate. Contact: john@thecoven.com (include URLs for samples of your work) |
||
| Position: Writers | Name: PSX Post | Posted: 10/18/98 |
| PSX Post, part of the Game Post Network, is currently under development. Columnists, reviewers, previewers and reporters interested in contributing should visit http://members.home.net/psx/join.html for more info. | ||