Name: Timothee Besset
Wed Apr 13 10:08:55 CDT 2005
Wolfenstein Enemy Territory 2.60 SDK & misc D3 1.3 / ROE information
The SDK for ET 2.60 has been uploaded to our ftp:
Also, regarding the next Doom 3 patch ( version 1.3 ):
- Resurection of Evil will be supported on Linux
- release 1.3 has EAX HD support, PunkBuster and bunch of other goodies
- we will release an updated SDK shortly after the patch release
- it's not done yet
Mon Mar 21 14:00:38 CST 2005
Updated Mac OS X setup
The initial setup had some permission bugs. We've put together a better one:
b4f1ea8f8502ce7ad86bd64195724ed5 Wolfenstein Enemy Territory 2.60-2.dmg
Wolfenstein Enemy Territory 2.60
An updated version of Wolfenstein Enemy Territory  is available.
We'd like to thank the ETPro mod team  for all the work they did helping us getting this release out. We also have a Mac OS X client thanks to Brad Oliver at Aspyr .
A quick incomplete summary of the changes ( fully detailed information is available in the patch documentation ):
- minor optimizations in server and client engine for lower cpu usage
- demo recording and playing fixes. sound recording
- server can redirect clients to other servers when full
- mods menu
- anisotropic texture filtering is now supported in renderer
- fixed http download crashes
- various server engine crashes fixed
- fixed Antilag (it was dependent on client fps, and headshots weren't delagged)
- upped the number of servers in the browser
Where can you download the files? You can get them from id's ftp  or from the BitTorrent tracker . Many websites will carry the files within a few hours too.
 http://games.activision.com/games/wolfenstein/ - Enemy Territory
Wolfenstein Enemy Territory is a free, stand-alone, downloadable multiplayer game in which players wage war as Axis or Allies in team-based combat.
Mon Mar 14 15:51:46 CST 2005
congrats to Aspyr on shipping DOOM 3 for Mac today!
Fri Nov 26 11:55:45 CST 2004
Linux Doom III 1.1.1286 build:
There are new GNU/Linux binaries for Doom3 on the ftp and the BitTorrent tracker. This build is compatible with the previous release, brings a number of bug fixes and new sound code. Alsa and multichannel sound output are now supported.
No GUI changes were made in order to remain compatible with the first release, you will need to set some cvars on the command line to configure your sound:
set s_driver to best, alsa or oss. (best will just try alsa and fallback to OSS otherwise )
set s_numberOfSpeakers to 2 for stereo, 6 for multichannel sound ( whatever your actual number of speakers may be ).
doom3 +set s_driver alsa +set s_numberOfSpeakers 6
will start doom3 using the Alsa sound backend in multichannel mode
notes about OSS:
The Linux kernel comes with the OSS/Free API, which works great in most cases but lacks multichannel support. You can download a binary OSS/Linux implementation from 4Front Technologies. To sum up, the drivers are 'free for non commercial use'. You can use them to play Doom III. They have great multichannel support, and that's the drivers I used to develop the OSS backend.
Thanks to everyone who helped testing this build .. and thanks for the positive Linux feedback emails we've been getting..
Tue Nov 16 15:52:29 CST 2004
There is a new release of the DOOM3 SDK available. See http://www.iddevnet.com/ for details. This release is compatible with the Linux 1.1 release ( and includes scons build scripts ).
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