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Joe Waters
Nerve Software | Technical Director | Nov 14 2001, 19:32:13 (ET) | jpw@nervesoftware.com

Name: Joe Waters
Email: jpw@nervesoftware.com
Description: Technical Director
Project: WolfMP
Nickname: gunfu
Web Page: Nerve Software's Web Site
-------------------------------------------------------------------------------
14 November 01
==============
...so I made a big stink about getting a .plan facility turned on
for Nerve, so I oughta at least put it to reasonable use so
Brandon doesn't feel like I wasted his time --

re: mptest2, you know that thing that came out some days ago

...just for the record, since I've seen a couple comments on different sites about this, as far as I know the mouse code has *not changed* at all. not a bit. The only thing that might have changed is the sensitivity setting (we shipped a wolfconfig.cfg with the first mptest, this one has different defaults). So if you're unhappy with mouse performance, load mptest1, look at your mouse setting, and make the setting the same in mptest2.

There are some graphic oddities with mptest2: when the video mode auto-adjusty winky runs, it might turn off dynamic lights, which are needed (in mptest2) for dynamite status info, so make sure to turn that back on. Also, it may turn on trilinear mipmapping, which
might be a significant performance hit on some cards; so if it feels slower than mptest1, try setting that back to bilinear filtering. The rendering architecture hasn't changed substantially ('cept for flamethrower stuff) and neither has the map, so the speed difference should really be negligable.

whee. look, I'm the first Nerve guy to do a real live useful .plan update

finger me baby


8 November 01
=============
Yup. .plan files and everything.
Nerve Software...
Brandon James 04/1
Aaron Smith 11/30
Joe Waters 11/14
Darin McNeil 11/13
Josh Jay 11/13
Brian Patenaude 11/13
Jay Brushwood 11/13
John Turner 11/13
Sean Mitchell 11/13
Christian Cummings 11/13
 

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