Beau "Grue" Anderson
Ritual | Oct 22, 1998, 21:13:42 (ET) |

*** Ritual Entertainment's Finger Server

User name: grue
Plan modified: Thu Apr 09 11:08:24 1998

You have reached Beau Anderson's .plan
Artist - 3d Modeler/Texture Guy


Things have come together nicely on the art side of Sin, and the fine tuning has
begun. All the screenshots we have released can be considered old news, as we have
re-done just about every model -- including weapons, as we have made the switch to
the Q2 code. We finally have a texture mapping method we are happy with. The
lighting model has also changed drastically and things look so much better.
Visible weapons in deathmatch rocks - there's nothing like the chill that goes
through you when you see a guy sizing you up from long range with a massive gun.
Visible weapons isn't as easy as it sounds, you have to account for every weapon type
in every run, walk, fire, crouchfire, swim, swimfire, etc. Blade can shoot rifle
style, big gun style, and pistol style. It adds up to a lot of animating.
Levelord 2003/08/12
Jon Galloway 2003/06/11
Brian Jones 2003/05/06
Eric Fowler 2003/05/06
Chris Stockman 2002/06/17
Joe Selinske 2002/02/15
Janitor Bob 2001/11/30
David March 2001/11/27
Matthias Worch 2001/03/20
Beau Anderson 2000/11/27
Tom Mustaine 2000/10/09
Mark Dochtermann 2000/10/09
Berenger Fish 2000/04/28
Robert Atkins 2000/01/26
Scott Alden 1999/09/02
Michael Hadwin 1999/07/28
Murphy Michaels 1999/06/03
Andrew Collins 1999/03/18
Zak Belica 1999/02/07
Jim Dose 1999/01/29
Ritual Info 1998/10/23
Mike Werckle 1998/10/22
Beau Anderson 1998/10/22

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