I'll repost this here:
Nighthawk wrote on Mar 13, 2015, 21:07:
I picked it up because I like city building games, but I suck at them, so I haven't done well.
The game is decent and fun though...will be more once I figure out how to stabilize my finances.
Here are a few tips:
- Set taxes to 13% for everything. This will lower demand by a little, but it's more than offset by the massively increased revenue (it's thousands of Euros a week). 13% is the sweet spot. Everyone starts bitching at 14%.
- At the start, when you've just built a new building, lower its budget to ~ 60% or so. Healthcare you can easily lower to 50%. You don't need 8 ambulances driving around to pick up 1 sick person. Just keep an eye on the important things (power and water), because they will pretty quickly need adjusting. Most other stuff can easily be left at 60% until you're at about 5000 people, and then just shift them back up by ~ 10% for every 1000 extra people or so.
- Don't build something the second it becomes available. For example, don't plonk down a police station right when it's there. Wait until it becomes absolutely necessary, THEN pay for it. This is especially true for the cemetery, which you won't need for a LONG time after it becomes available. People will tell you when someone is dead, THEN you build one.
- In the same vein, don't build roads you don't need. It's nice to put down that 14km long 6 lane one-way boulevard so you know where you're planning to expand to, but every cell of that road costs like half a buck a week. It adds up quick. If you really MUST draw roads in advance to help with your planning, put down a shitty gravel road.
- Stay FARRRRRRRRRRRRRRRRRRRRRRRRR away from policies at the start. It may look cheap, but they can cost massive amounts of money (in my Seattle game, activating the "stay in school!" policy cost me like 2000 Euros a week in income...) You can worry about these things when you're making 15K a week.
- While civil service buildings have a radius, they do work outside of the radius too, so don't feel as if you need to have perfectly overlapping spheres of fire and police protection, as you don't. A cop WILL travel far outside his sphere of influence. The only time this becomes an issue is if your city is totally gridlocked, because then they can't travel to get there in time either.
- Don't worry about green power and all the other fancy stuff. Buy the cheap, dirty, efficient shit. You can replace it with pretty solar power plants etc later.
- Finally, take out the loans when they become available. However, when the second loan becomes available, take it and immediately pay off the first with it. The second loan is a lot cheaper in weekly payments.
Money really isn't too much of an issue in this game if you just go by those simple tips (really, the big one is just raise taxes to 13%. Everything else is ancillary.)
If you have any questions, let us know. This comment was edited on Mar 14, 2015, 00:17.