If you can't follow the path of a discussion then don't join in. This topic isn't just about what Jerykk wants it to be about.
This thread is about Alan Wake and its questionable status as a PC game. Microsoft is the publisher of Alan Wake and determines what platforms it gets released on. I'm pretty sure everything I've said is relevant to this discussion.
Yet again, where is the blame for the rest of the industry? All of those devs and other publishers didn't have to agree to publish Microsoft games.
This is true. Nobody
has to accept Microsoft's money. Unfortunately, when Microsoft piles it on (over $50 million for GTA4 DLC exclusivity), it's hard to say no. If Microsoft didn't go to such lengths to destroy the competition, we wouldn't have this problem. Devs would work with EA, Ubisoft, Capcom, Activision, 2K, etc, all of whom have shown much, much more support for the PC platform than Microsoft. Remember Jade Empire? Microsoft didn't even publish the PC port. 2K did. Mass Effect? I doubt it would even be on the PC were it not for EA. Mass Effect 2 would certainly be a 360 exclusive if MS was still publishing. Microsoft's last port was Gears of War and they've publically stated that GoW2, Fable 2, Halo 3, Halo Wars and basically any game they publish will never come out on PC.
I seriously doubt they were thinking about fucking over the PC. They were more accurately thinking about getting one up on their competitors in the console space.
If that's the case, why are they turning PC games into Xbox exclusives? I mean, if they only care about hurting Sony, why hurt the PC too? It's simple. Microsoft wants everyone to play their games on 360 and 360 alone.
How many different times are you going to say "Microsoft is fucking us" without realizing that they aren't doing anything by themselves? What about the devs and publishers who have willingly jumped over to the Sony and Nintendo side as well?
Tell me, how many PC developers have jumped over to Sony and Nintendo? Can you name even one? If you haven't noticed, all the big Xbox developers were once PC developers. Epic, Bioware, Bethesda, Bungie, Infinity Ward... it's no coincidence. The creation of the Xbox is hugely responsible for the state of the industry today. While console games have always outsold PC games, PC developers didn't jump over until Microsoft introduced the Xbox. Not only was it much easier to develop for than any of Sony or Nintendo's platforms, but Microsoft gave out big incentives (free marketing and hype + $$$) to PC developers willing to make Xbox exclusives. Regardless of their intentions, MS really screwed over PC gaming by creating the Xbox. And yes, all the developers and publishers had a choice. However, if the Xbox didn't exist, they wouldn't have had that choice to begin with. They'd have to choose between Nintendo and Sony instead and neither are particularly appealing. Nintendo has lackluster hardware, limited controls and is difficult to develop for. Sony has convoluted hardware and is really hard to develop for. Neither company has ever made any attempt to attract PC developers which is why PC developers don't design games for either platform (multiplatform games are designed for 360 and ported to PS3 and PC during development).
You can say that it was inevitable and that publishers and developers had a choice. But you can't say that Microsoft's actions haven't (intentionally or not) hurt the PC more than any other company.
Do you ever have any fun? All I see you do on these boards is whine and bitch like some disgruntled old man who thinks the world has passed him by.
I actually enjoy these debates. They help me scrutinize my opinions, discard them if they're weak or reinforce them if they're strong. In this particular debate, my opinion remains intact.