That's why we are focusing our games on the "teen" crowd they have the consoles & the parents have the money. It's important that in the future we dumb down our games to appeal to a more broader American audience. Americans have no interest in a steep learning curve for a game they would much rather just mash buttons & well gladley charge them 60.00 to do so
1) Teens no longer make up the bulk of console game sales.
2) I assume the ignorant American comments represent how you feel foreign devs see Americans, not how you do.
In any case you can't blame Microsoft entirely for this. The game is taking too long to get out and they're wasting too much money. To speed it up they're focusing on one platform for right now. The 360, being static, is a bit easier and you're virtually guaranteed higher sales these days. Of course it's what they focus on.
Yes, other companies manage to get games out for both at once, but most other companies don't sit on the same game for four years.
We'll see a PC version. It'll be prettier than the console one.