I'm enjoying this game, but I *hate* that they patch things and then don't tell you what they patch.
The Devs really need to improve communication skills. I appreciate the frequent patches, this game really needs it, but they're "mystery" patches.
#1 on my patch request list is shortening of the load times. It takes longer to load an actual playing game of blood bowl (about 1.5-2 minutes on my rig) than it does it get into Crysis.
EDIT:
Go to their forum. They post the patch changes there.
Patch notes:
* Optimization of stadium #6 available in the tutorial and optimization of the campaign #1 that needed more resources than usual for some configurations.
* Dirty words filter applied on Teams and Players names.
* Saves loading process corrected to prevent corrupted saves files.
* Timeout after invitations will last 20s more to provide time to players to join a party.
* Getting a 6 during a Pass roll will always result in a perfect pass.
* When « Get the Ref » occurs in the first half, players with Secret Weapon are not sent off by the referee at the second half.
* When the Fanatic pushes a player who’s already lying on the floor, one move is consumed.
* Horns skill now correctly works.
* Problem when combining Multiple Block and Guard is now solved.
* The ball may now be caught by the team which benefit from the “Blitz” kick-off event.
* In some cases, at the end of a match in which a non-critical synchronisation problem occurred, statistics were not always registered. This is fixed, the match will now count.
This comment was edited on Jul 3, 2009, 15:45.