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unlockables suck
Jul 4, 2009, 06:49
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unlockables suck Jul 4, 2009, 06:49
Jul 4, 2009, 06:49
 
I hope more games get rid of unlockables. I especially despise how RTS game campaigns gradually let you use more units in the game. It's kinda like an unlockable system. I wish you could use everything in mission one. That's one reason I often just skip RTS campaigns and go directly to online play.

Adventures of a video game mercenary
http://virtualmerc.blogspot.com
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Re: Analysts
Jul 3, 2009, 06:49
3.
Re: Analysts Jul 3, 2009, 06:49
Jul 3, 2009, 06:49
 
Well, Take-Two is a publicly traded company and where else can you monitor a game-publishing corporation's product output other than a game-news website?

It's like complaining about someone writing about Ford's financial situation in Car and Driver. Shocking.
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Re: Analysts
Jul 3, 2009, 01:40
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Re: Analysts Jul 3, 2009, 01:40
Jul 3, 2009, 01:40
 
Because he's a financial analyst, and not some fan-boy, advising people on whether or not to buy Take2 shares. That's why he stated it was indicated to him that the 2 new DLCs are likely the case, and he's advising a buy rating on that information.
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Re: Analysts
Jul 2, 2009, 18:58
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Re: Analysts Jul 2, 2009, 18:58
Jul 2, 2009, 18:58
 
Why do web sites, news wires, and other publications waste so much space using the guesses of people who are even worse at predicting things than weather forecasters? Just because two GTA DLC pieces were released in one particular year means that two have to follow in another? Is that supposed to be some sort of natural law of gaming?
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