We're hoping to have support for casual leagues, support for professional leagues, hardcore leagues.
Hmmm, have you really thought this one through Blizzard...? I mean if you build in league support you're letting players play against each other which we all know leads to piracy... are you sure you don't want to remove that feature too? Piracy must be prevented by all possible means after all...
I feel the need to clarify that I really don't care about Starcraft 2 or LAN support, but companies who feel the need to build their software specifically around features that are anti-pirate bug the shit out of me. We passed the point where these tactics don't screw over the honest crowd and now you're just fucking us over as far as possible before we just abandon the platform for games.
Is there any sign that these tactics are working? Last time I checked pc only developers are abandoning that concept as fast as possible. PC software is becoming the red headed step child of game development. I assume this is because the sales don't end up justifying the work but as a consumer the reason I don't purchase PC games is because console games are a better value. I'm going to guess that I could save myself plenty of money on those games by just pirating stuff on my PC, but I buy and rent games all the time on the consoles... I prefer playing on the consoles now. It's a step down in so many respects but I don't have to deal with petty bullshit like online activations and limited installs. And every cycle there seems to be a new cry against piracy like all these changes are going to eventually benefit us, well they are in one way, I've stopped spending money on most PC games, and focused on console gaming... If this is all a big conspiracy to get people onto consoles....congratulations! It's working like a charm!