Gamasutra - Can Games Become 'Virtual Murder?'.
If, in this hypothetical future, we're capable of stripping away our empathy and compassion to murder a 99% realistic virtual human (and maybe even enjoy it), will we be psychologically any different from people who actually murder those of flesh and blood? Having perhaps unintentionally trained ourselves to become cold-blooded killers through systematic desensitization, will we be emotionally capable of doing the same thing in waking life?IncGamers - WoW is Killing itself. Thanks Ant.
Yeah, that's right, you heard me. WoW is in the act of committing suicide, and Blizzard don't even know it. Now, before you get all huffy and angry with me (save that for later, you Blizzlovers, you), allow me to give you a bit of background. And when I say background, I mean way, waaaaay back, to the games that inspired WoW in the first place, and to where these games went wrong.
WoW is committing suicide, but it's not because of raids and battlegrounds... it's because Blizzard is getting progressively lazy with their content (just look at their just released preview of the upcoming T9 armor sets; all cloth sets look the same, all plate sets the same etc.)Heh, this is exactly the sort of thing I WAS expecting from that article.
and is trying too hard to make end-game appeal to ALL castes of players, instead of catering to the hardcores that made the game popular in the first place.Cue the requisite hardcores-made-this-game-what-it-is line.
First up: EverQuest. EQ was a very, very good game.
Goddamn it, the lengths sites will go to, to get hits!Yeah. A cliffhanger for an editorial, wtf?