ARMA II Patch

The Bohemia Interactive Forums announce the release of a new version 1.02 build 58134 patch for ARMA II (thanks I Love Slippery Jim), even though a version 1.02 patch was already released a week ago for the military shooter sequel (which seems to defy the whole concept behind version numbers). As described here, the new patch is to implement full support for anti-aliasing:
* our main reason to release an updated 1.02 version is newly implemented full support for anti-aliasing in this build that we believe increases visual quality significantly without any major performance impact

* this patch is compatible with all previously released versions (1.00, 1.01 and 1.02)

* all versions 1.02 remain compatible in multiplayer and also savegames from various versions 1.02 are compatible so the transition process to this updated version 1.02, build 58134 should be as seamless as possible for all users
View : : :
30 Replies. 2 pages. Viewing page 1.
Older [  1  2  ] Newer
1.
 
Re: ARMA II Patch
Jun 26, 2009, 11:31
1.
Re: ARMA II Patch Jun 26, 2009, 11:31
Jun 26, 2009, 11:31
 
A new patch in one week, wow. BiS keep kicking ass, please.

Change log for build 58134 from the previous patch 1.02:

* Fixed localVRAM detection on Vista x64 systems with 8 GB RAM and more
* Enabled MSAA in Video options
* Fixed possible crash in Radio target reporting for NULL target
* Fixed DOF always enabled on game start.
* Added safeguard againg frequent reset into RequestFlushMemory as well.
* Improved Cannot create surface Rpt messages.
* Relaxed reset recovery conditions to that "profylactic" reset happens less often.
* HC command - enabled page selection
* Commandline parameter -netlog available in retail version again
* Editor fix: modules info serialization
* Fix: weapon fire effects in MP
Perpetual debt is slavery.
Avatar 23321
2.
 
Re: ARMA II Patch
Jun 26, 2009, 12:35
2.
Re: ARMA II Patch Jun 26, 2009, 12:35
Jun 26, 2009, 12:35
 
Awesome game! Loved the Demo!
Avatar 25373
3.
 
Re: ARMA II Patch
Jun 26, 2009, 12:45
3.
Re: ARMA II Patch Jun 26, 2009, 12:45
Jun 26, 2009, 12:45
 
It's a hotfix, slightly newer version than the demo.

Avatar 6174
4.
 
Re: ARMA II Patch
Jun 26, 2009, 12:56
4.
Re: ARMA II Patch Jun 26, 2009, 12:56
Jun 26, 2009, 12:56
 
their patch list reads a lot like a punch list for a game that hasn't launched yet.......
----------------------------------------------------------------------
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
Avatar 10137
5.
 
Re: ARMA II Patch
Jun 26, 2009, 12:59
5.
Re: ARMA II Patch Jun 26, 2009, 12:59
Jun 26, 2009, 12:59
 
Love it. Now I just need them to fix the voice over with some real ones or a fan made sound pack, and I am a happy panda.
I have given up on waiting for BIS to come back to their senses and do a real ArmA 2 successor.
Avatar 12928
6.
 
Re: ARMA II Patch
Jun 26, 2009, 13:04
6.
Re: ARMA II Patch Jun 26, 2009, 13:04
Jun 26, 2009, 13:04
 
Why can't they release the game when all these fixes are applied beforehand? It's never a good sign when you have massive patches before the game even launches...
7.
 
Re: ARMA II Patch
Jun 26, 2009, 13:19
sir
7.
Re: ARMA II Patch Jun 26, 2009, 13:19
Jun 26, 2009, 13:19
sir
 
I thought the demo was very good. Anyone know how representative it is of the stability of the full game?
Avatar 17694
8.
 
Re: ARMA II Patch
Jun 26, 2009, 13:31
8.
Re: ARMA II Patch Jun 26, 2009, 13:31
Jun 26, 2009, 13:31
 
What I don't understand is that why is this game came out earlier in Europe? Is the European version any different from the one sold in the US? Are the same patches apply to both versions?

I just don't understand why games have different release dates in Europe and in the US. I know it has something to do with the publisher but why can't games come out the same day everywhere?
Steam: SpectralMeat
Avatar 14225
9.
 
Re: ARMA II Patch
Jun 26, 2009, 13:34
9.
Re: ARMA II Patch Jun 26, 2009, 13:34
Jun 26, 2009, 13:34
 
Aside from the occasional framerate stuttering that's fixed with an alt-tab, it actually runs a lot better than I was expecting (X2 5600+/2gb ram/4850 512mb). Graphically, it's very nice, especially the lighting. However, it still has that slightly awkward feeling to the movement and environment interaction that every past game has had (not that I can't live with it!).
10.
 
Re: ARMA II Patch
Jun 26, 2009, 14:01
10.
Re: ARMA II Patch Jun 26, 2009, 14:01
Jun 26, 2009, 14:01
 
Man, I really want to like this game, but the voice-over work is just the most horrible shit iv'e ever heard in a game and just that alone almost makes the game unplayable. Is there a way to completley just turn off the voices?
11.
 
Re: ARMA II Patch
Jun 26, 2009, 14:09
11.
Re: ARMA II Patch Jun 26, 2009, 14:09
Jun 26, 2009, 14:09
 
Man, I really want to like this game, but the voice-over work is just the most horrible shit iv'e ever heard in a game and just that alone almost makes the game unplayable. Is there a way to completley just turn off the voices?

I have to completely agree with you about the voice acting it is god awful. However the game play mechanics are solid & fun, so I can over look that. And the mod community for this game is awesome.
Avatar 25373
12.
 
Re: ARMA II Patch
Jun 26, 2009, 14:32
12.
Re: ARMA II Patch Jun 26, 2009, 14:32
Jun 26, 2009, 14:32
 
However, it still has that slightly awkward feeling to the movement and environment interaction that every past game has had (not that I can't live with it!).


Yeah it's too bad they think this is realistic and how soldiers really move around. But I guess since their hardcore fan base actually like it somehow, they leave it in to not lose them. They would be in a world of shit if they lost their hardcore fan base.
13.
 
Re: ARMA II Patch
Jun 26, 2009, 14:33
13.
Re: ARMA II Patch Jun 26, 2009, 14:33
Jun 26, 2009, 14:33
 
Yay! My copy just arrived!
Perpetual debt is slavery.
Avatar 23321
14.
 
Re: ARMA II Patch
Jun 26, 2009, 14:43
Prez
 
14.
Re: ARMA II Patch Jun 26, 2009, 14:43
Jun 26, 2009, 14:43
 Prez
 
The voices have always been pretty bad. But it's a good kind of bad, like in a LOL, MST3K kind of way.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
Avatar 17185
15.
 
Re: ARMA II Patch
Jun 26, 2009, 15:00
15.
Re: ARMA II Patch Jun 26, 2009, 15:00
Jun 26, 2009, 15:00
 
Is the European version any different from the one sold in the US? Are the same patches apply to both versions?

Nope, they're the same.

yep, one patch for all versions, except for Steam of course.
Avatar 6174
16.
 
Re: ARMA II Patch
Jun 26, 2009, 15:09
16.
Re: ARMA II Patch Jun 26, 2009, 15:09
Jun 26, 2009, 15:09
 
I just don't understand why games have different release dates in Europe and in the US.

Europeans are generally more forgiving towards unfinished games than Americans are.
Avatar 24934
17.
 
Re: ARMA II Patch
Jun 26, 2009, 15:21
17.
Re: ARMA II Patch Jun 26, 2009, 15:21
Jun 26, 2009, 15:21
 
DO NOT TARNISH MST3K by comparing it to ARMA II! And no, I could actually tolerate the voices in OpFor... but this is all sorts of ugly.
Avatar 12670
18.
 
Re: ARMA II Patch
Jun 26, 2009, 15:32
18.
Re: ARMA II Patch Jun 26, 2009, 15:32
Jun 26, 2009, 15:32
 
The first mod I installed for ArmA was one that disabled the radio commands and confirmations, they've always been notoriously dodgy going all the way back to Flashpoint 1985. I always compared them to those cut and pasted ransom notes that kidnappers make out of different newspaper and magazine letters.

There was a great mod that greatly lowered the verbosity of the radio system and added single context sensitive full sentences, I imagine something similar isn't too far off for the sequel.
19.
 
Re: ARMA II Patch
Jun 26, 2009, 15:48
19.
Re: ARMA II Patch Jun 26, 2009, 15:48
Jun 26, 2009, 15:48
 
Heh yeah I hated the radio.

ONE!!!... take out... SPETSNAZ!!! ... 4 o'clock... 300 yards.
TWO!!!... move to... TREE!!! ... 5 o'clock... 100 yards.


20.
 
Re: ARMA II Patch
Jun 26, 2009, 16:14
Prez
 
20.
Re: ARMA II Patch Jun 26, 2009, 16:14
Jun 26, 2009, 16:14
 Prez
 
Just pretend William Shatner joined the US Army, and it's all good.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
Avatar 17185
30 Replies. 2 pages. Viewing page 1.
Older [  1  2  ] Newer