Out of the Blue

Happy birthday to QUAKE, as id Software kicked off Operation Counterstrike on this date in 1996 with the release of the debut game in the first-person shooter series. 13 years! Where does the time go? Something to think about while playing QUAKE LIVE today.

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33 Replies. 2 pages. Viewing page 1.
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33.
 
Re: Out of the Blue
Jun 23, 2009, 03:27
33.
Re: Out of the Blue Jun 23, 2009, 03:27
Jun 23, 2009, 03:27
 
Quake changed the way I look at games forever for me.

Doom2 is the better multiplayer game IMO, but that is really subjective, and its only just slightly better.

Quake1 is where its at for most people and that is rightly so.
Quake 3 Arena or QUAKE LIVE do not live up to its predecessor and that is a shame, but still that is the way these days.

Thank you id and happy birthday Quake Happycry
I have a nifty blue line!
Avatar 46994
32.
 
Re: Out of the Blue
Jun 23, 2009, 01:29
32.
Re: Out of the Blue Jun 23, 2009, 01:29
Jun 23, 2009, 01:29
 
*sigh*

The soundtrack alone for Quake was unbelievable. The TONS of hours in Quake. If I recall (and some hang around here and were in my living room during those years) I think I also did the first "lan" party at my house. It was more of a "null modem cable party" as NIC, wire, and hubs were not really avail at a retail level at the time. But once we moved up to Hubs, it was blazing fast and incredibly fun.

Quake when you had to use command lines to get it going (beta maybe?) and 6+ person Nascar races were hilarious. Never get more than 4 laps and some jackass wants to drive in the opposite direction and smash everyone.

Before the Quake days we would have Doom tournaments. good stuff. I still have my Doom reward. A really high tech color printout (for those times) glued to some uber thick tag board type material. Thank you BeBop - may you rest in peace.

/edit: Ah yes, QTest.

This comment was edited on Jun 23, 2009, 01:50.
31.
 
Re: Halp?
Jun 23, 2009, 01:24
31.
Re: Halp? Jun 23, 2009, 01:24
Jun 23, 2009, 01:24
 

For a small number of songs, you can try this:
http://www.wikihow.com/Convert-Purchased-iTunes-Music-into-Unprotected-MP3s

I tinkered with:
Free M4a to MP3 Converter 6.0
Build 54 from 07/26/08
Copyright (c) 2003-2008 ManiacTools
http://www.ManiacTools.com

And it worked well.
30.
 
Re: Halp?
Jun 22, 2009, 22:55
30.
Re: Halp? Jun 22, 2009, 22:55
Jun 22, 2009, 22:55
 
I remember seeing tiny little thumbnails of vQuake in PC Gamer and thinking it was unreal. Then, before I could act on it, glQuake destroyed it.


Speaking of unreal, I remember PC Gamer having tiny little thumbnails of Unreal, describing it as a series of 1 on 1 deathmatches. A few years after... UT!
29.
 
Re: Halp?
Jun 22, 2009, 22:39
29.
Re: Halp? Jun 22, 2009, 22:39
Jun 22, 2009, 22:39
 
It's the first 3 chords from the Morgan Creek movie production company. http://www.morgancreek.com/
28.
 
Re: Halp?
Jun 22, 2009, 21:54
28.
Re: Halp? Jun 22, 2009, 21:54
Jun 22, 2009, 21:54
 
Yes, developers have green names.

Do indie devs get green names too? I don't recall cliffski having one.

Anyway, I have very fond memories of Quake 3. Best multiplayer shooter evar.
27.
 
Re: Halp?
Jun 22, 2009, 21:29
27.
Re: Halp? Jun 22, 2009, 21:29
Jun 22, 2009, 21:29
 
Wasn't it from Robin Hood? Like, the first few seconds of the theme... maybe I'm crazy.
Playing: Overwatch, FFXIV, Ion Fury
Xbox Live: Heinekev
PSN: Heinekev
26.
 
Re: Out of the Blue
Jun 22, 2009, 21:04
26.
Re: Out of the Blue Jun 22, 2009, 21:04
Jun 22, 2009, 21:04
 
My parents had an architect with an office attached to his house living next door back then, I liked to go over and talk to him while he worked with c.a.d on two huge arse 24 inch crts stacked back to back. So he says "is the wife around?", I look around and reply no your wife is hanging out the washing....he flicks out of c.a.d and theres a quake game running, madness, lightening guns, grenade launchers Im like shit wtf. "See those other guys in here " he asks his eyes focused on avoiding certain death...."yeah f%$@ing good AI", "no that aint AI dude" they are real people from all over the country"

What choo talking about willis

Ps
I am loving Quake Live, ...Thank you id for that. Smitten

This comment was edited on Jun 22, 2009, 23:35.
Um .. Behind you...
Avatar 34289
25.
 
Re: Halp?
Jun 22, 2009, 20:22
25.
Re: Halp? Jun 22, 2009, 20:22
Jun 22, 2009, 20:22
 
I still make that capture sound from Threewave CTF whenever I do anything triumphant.

That sound is from a movie intro clip. I forget which company now. Yeah that sound is perfect for capping a flag and for moments of triumphant victory!
Perpetual debt is slavery.
Avatar 23321
24.
 
Re: Out of the Blue
Jun 22, 2009, 19:12
24.
Re: Out of the Blue Jun 22, 2009, 19:12
Jun 22, 2009, 19:12
 
I still love PC gaming, but it's evident that the "feeling" has been lost from many who grew up with these games.

Yes, I feel that too. Quake1 is still the only game that makes me laugh in multiplayer. Other FPS games take themselves so seriously. But it's more than that. The game has a rock-solid feel to it. Maybe it's the physics that are applied to the players in-game. They don't just move but they have momentum and bounce around if hit with exploding rockets, etc..

I agree though.. Modern FPS's are missing something that Quake1 has.
Perpetual debt is slavery.
Avatar 23321
23.
 
Re: Out of the Blue
Jun 22, 2009, 18:49
23.
Re: Out of the Blue Jun 22, 2009, 18:49
Jun 22, 2009, 18:49
 
but it's evident that the "feeling" has been lost

"Hey Goose, she's lost that loving feeling."

http://www.youtube.com/watch?v=FlFzBYMAGj8

"You have enemies? Good. That means you’ve stood up for something, sometime in your life."
Avatar 25394
22.
 
Re: Out of the Blue
Jun 22, 2009, 17:17
22.
Re: Out of the Blue Jun 22, 2009, 17:17
Jun 22, 2009, 17:17
 
I was 16 years old in 1996. I can still remember the excitement I had when picking up the game and playing it for the first time on my own home built PC. There's a lot of great games that have come out in the past few years, but I just don't get that feeling anymore. There was a lot of awe and wonder in what these game could deliver relative to the time. I still love PC gaming, but it's evident that the "feeling" has been lost from many who grew up with these games.
21.
 
Re: Halp?
Jun 22, 2009, 16:32
21.
Re: Halp? Jun 22, 2009, 16:32
Jun 22, 2009, 16:32
 
Yeah that first Monster 3d and GL Quake was like a religious awakening. I still make that capture sound from Threewave CTF whenever I do anything triumphant. And hook took quake to the next level for fun! That was awesome watching guys zip around all over! Running into a room and getting fragged because someone was perched up in a corner, lol! Good times!
"You have enemies? Good. That means you’ve stood up for something, sometime in your life."
Avatar 25394
20.
 
Re: Halp?
Jun 22, 2009, 15:40
DG
20.
Re: Halp? Jun 22, 2009, 15:40
Jun 22, 2009, 15:40
DG
 
Quake got me doing my first self-build and playing online. And reading Blues!
Avatar 14793
19.
 
Re: Halp?
Jun 22, 2009, 15:06
19.
Re: Halp? Jun 22, 2009, 15:06
Jun 22, 2009, 15:06
 
Haha, Monster 3D!

I bought my family computer with a 3D accelerator, but it was an S3 Virge (the best Gateway offered at the time.) I suffered with it. I tried to get my buddy to get the Monster3D, but he opted for the Virge powered Nitro3D since it came with I76, Mechwarrrior Mercs and something else. He suffered with it. I laughed.

I didn't jump to 3dfx until the Pure 3D II. Oh man how I loved that card. Still have it somewhere, too. I didn't love a card like that until the 9800 Pro I managed to get from work.
18.
 
Re: Halp?
Jun 22, 2009, 14:30
18.
Re: Halp? Jun 22, 2009, 14:30
Jun 22, 2009, 14:30
 
Thanks Warhawk, I'll check it out.

Creston
Avatar 15604
17.
 
Re: Halp?
Jun 22, 2009, 14:17
17.
Re: Halp? Jun 22, 2009, 14:17
Jun 22, 2009, 14:17
 
Creston-

For a small number of songs, you can try this:

http://www.wikihow.com/Convert-Purchased-iTunes-Music-into-Unprotected-MP3s

I only bought one song on iTunes - any others have been through Amazon, etc.

If you have a lot of songs, I think there are programs that can help, but I haven't used any.

Have I lied to you? I mean, in this room? Trust me, leave that thing alone. - GLaDOS

Did IQs just drop sharply while I was away? - Ripley
16.
 
Re: Out of the Blue
Jun 22, 2009, 14:04
16.
Re: Out of the Blue Jun 22, 2009, 14:04
Jun 22, 2009, 14:04
 
No kidding -- QUAKE LIVE -- I am so addicted to it! I haven't upgraded my computer in 5 years (having a kid will do that to you) and having a current game that runs fast is a blast! I forgot how much I missed CTF, though I find myself hankering for the old Quake 2 grappling hook at times
15.
 
Re: Out of the Blue
Jun 22, 2009, 13:43
15.
Re: Out of the Blue Jun 22, 2009, 13:43
Jun 22, 2009, 13:43
 
Man, this takes me back. Quake started it all for me.

It started the first LAN party. (Remember the Disco Bar Lights!)

It started the first gaming hardware purchase. (Dave, I know it's Sunday and your store is usually closed, but meet me there and sell me a damned Monster 3D.)

It started my first attempt to travel to a LAN party. (OK, it was too expensive to fly to New York for the M3.)

It started the first big LAN party that we threw. (Fragapalooza 97 - mad props to all who helped it start and those who keep it running to this day.)

It started my interest in gaming web sites. (Blue's News hooked me up with beta testers for my simple Quake launcher - QSpawn. /wave at Prophet!)

It started my desire to actually work in the gaming industry. (I have been at BioWare for over 9 years now.)

Thank you Quake, and thank you id Software.
Derek French
Technical Producer
BioWare
14.
 
Re: Devs only?
Jun 22, 2009, 13:40
14.
Re: Devs only? Jun 22, 2009, 13:40
Jun 22, 2009, 13:40
 
I played Quake mostly on my family's PII (I was rocking a 486 upon release, one that couldn't even handle DN3D over a modem, so I was a bit late to the party.) My internet connection was terrible, though, tons of line noise. My ping was consistently around 750. It'd take me 5-10 minutes to get into a server, with all the downloading I often had to do, and it was a crapshoot as to whether I'd be able to play or be too lagged.

Eventually I found DoogQuake, a gimmicky but innovativeish mod that let me do things like warp. Crucial on such a low connection.

We'd play in school sometimes, which was fun for me. I'd bring in a ton of new mods, like the grappling hook or the banana peel. Fun was when I switched the grappling hook for the off-hand grapple, then latched on to one of the purple skies and shot down at people. It took them forever to realize where the shooting was coming from, as previous versions didn't let you shoot while hanging.

Then there were all the matches where we combined the ReaperBot with the PacisfistBot...
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