ARMA II Patch

The ARMA II Website has a new version 1.02 patch for Bohemia Interactive's military shooter sequel that's now available in Europe (thanks Spike). Here's the list of changes in the patch, which can be applied to either previous version:
- Improved AI driving skills
- Lowered enemy AI skills for regular and recruit difficulty levels
- Improved Micro AI tactics, attack in pairs, path limiting to avoid passing through walls
- Fixed multiplayer session NAT negotiation
- Improved game stability (various crash opportunities fixed)
- Multiple save slots supported
- Improved terrain shape beyond map borders
- Various campaign and localization fixes and improvements
- Modules (F7) support added in the Mission Editor
- Added option to disable various post-process effects (bloom, blur etc.)
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27.
 
Re: ARMA II Patch
Jun 21, 2009, 03:27
27.
Re: ARMA II Patch Jun 21, 2009, 03:27
Jun 21, 2009, 03:27
 
Did you ask for a refund from the retailer you bought it from? Did they offer a refund for games that are opened and used? If not, it's your own fault for not waiting on reading reviews or trying the demo that was released (fileplanet, shacknews, filefront all have Arma combat operations demo that followed shortly after the US release). The game wasn't abandoned. If it was abandoned, they would have taken their money after the first two patches and left. It's at a state that a large majority of their user base can play it and have fun. If they abandoned it, they wouldn't continue supporting it with direct help on their forums either.

I also did not infer that ArmA1 does not matter, in fact I did the opposite if you look at it objectively. From my experiences with developers and publisher blokes, BIS had to release something soon to continue developing. Financially they needed a steady flow to continue improving the engine for Militaries and their intended game. This was not a bad mistake as people had been clamoring for an update to OFP. Why do you think ArmA2 was announced less than a year after ArmA1?

How many companies patch games 3 years later? Which companies are you setting the bar to compare BIS against? Have those companies created a 200km open world MILITARY sandbox with missions that you can edit in realtime and provide a lot of modification ability to extend it's life? You say it has problems, which specific problems did they introduce in the latest patch that broke more than they fixed for you?

1.08 wasn't the most stable, but it made playing tolerable. 1.12/1.14 was pretty stable and introduced 3D Space VOIP which is amazing. 1.16 so far has been the most stable for long multiplayer sessions, however it seems I end up suffering an occasional crash more than 1.15. I never said that ArmA1 is perfect or that it doesn't have it's share of problems, but they are clearly not the same problems you are running into.

You're not instilling much confidence in not being a troll. What you are saying justifies exactly what I outlined you seem like. All the "technical problems" in the Troubleshooting are minor problems or deal with configuration/installation issues.. very common issues that you can view in other similar companies troubleshooting and support sections.. every game is going to have customers who have problems with the game. You say that all of your other 3D games work perfectly, but I'd like to see you tell me exactly what games you play and I'll show you their troubleshooting sections with similar problems or users with similar experiences. Also, the servers haven't been empty for a long time and a majority of them get lots of use by the people who put them up.

Also, you seem to be doing the polar opposite of what you think I inferred.

"The game is pretty stable for a lot of people, granted some will have problems of which you might be one of them"

"I'm not the problem, it's the game. It can't possibly be my system! So I went for help and there's so many people saying there are problems that this game is just majorly bug ridden!"

See what I mean? Of course you don't. You're too infuriated and would much prefer your argument of semantics and unmovable position of Bridge Toll Officer, that anything I say is futile anyways and counted as being fanboyish even though I am not. I digress, though, I enjoy watching you spout retarded rhetoric that I know you didn't investigate or analyze further. It makes you seem that much smaller of a person on the internet.

What servers do you frequent and what kind of problems do you experience? I'm not here to change your mind to try ArmA2, I'm just calling you out on your blind tenacity to bring down BIS because they don't measure up to some irate individual on the internet. I know I'll be enjoying playing MP ArmA2 while you're out looking for another game that will measure up to a similar feature list.

This comment was edited on Jun 21, 2009, 03:52.
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 Re: ARMA II Patch
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