Multiplayer for the PC version of Ghostbusters is something that Threewave and Terminal Reality always wanted to do. However, our focus was on making the console version the best that they could be - an experience that allows multiple players to re-live and re-fight many of the themes from the movies. When we looked at the resources necessary to pull off multiplayer on the consoles and the PC, it became a question of what could we do and still be excellent in our execution.
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."
- Jim Goad
Hey Dan Irish remember when Threewave made their bones on PC games like Quake? Without PC gaming Threewave wouldn't exist. Thanks for all the love, buddy! They could've worked on PC version at the same time as consoles and I'm sure it wouldn't of took up that much more time. What a prick.
They cut the price in half to make up for a lack of multiplayer.