Why No Ghostbusters PC MP

Big Download contacted Atari about the absence of multiplayer support in the PC edition of Ghostbusters, and Atari passed along a statement from Dan Irish, CEO Threewave Software, who created the game's console multiplayer component. The obvious reason for this is that the console editions were a higher priority, but at least he comes out and admits that. Here's that bit:
Multiplayer for the PC version of Ghostbusters is something that Threewave and Terminal Reality always wanted to do. However, our focus was on making the console version the best that they could be - an experience that allows multiple players to re-live and re-fight many of the themes from the movies. When we looked at the resources necessary to pull off multiplayer on the consoles and the PC, it became a question of what could we do and still be excellent in our execution.
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35.
 
Re: Why No Ghostbusters MP
Jun 22, 2009, 09:42
Verno
 
35.
Re: Why No Ghostbusters MP Jun 22, 2009, 09:42
Jun 22, 2009, 09:42
 Verno
 
Hahah, as if console gamers know what the FUCK Ghost Busters is? Shit, only people over 35 know what GB is and they sure as fuck don't use consoles.

Yep, only 10 year olds and college frat house attendants own consoles to play Halo and Call of Duty Rolleyes Fucking retard.
Playing: Elden Ring, HZD: FW, Kingdom Rush series
Watching: Severance, The IT Crowd, The Batman
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34.
 
Re: Why No Ghostbusters PC MP
Jun 18, 2009, 16:12
34.
Re: Why No Ghostbusters PC MP Jun 18, 2009, 16:12
Jun 18, 2009, 16:12
 
Hahah, as if console gamers know what the FUCK Ghost Busters is? Shit, only people over 35 know what GB is and they sure as fuck don't use consoles.

What's that I hear? (DONG)

Oh yea, the PC Gaming death knell!

You are the master of broad generalizations that have no basis in reality. Congratulations.

I am really liking the single player. Usually I don't even finish single player games, but I can see myself finishing this one.
Origin - JStarX7
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33.
 
Re: Why No Ghostbusters PC MP
Jun 18, 2009, 16:00
33.
Re: Why No Ghostbusters PC MP Jun 18, 2009, 16:00
Jun 18, 2009, 16:00
 
Bought it on steam, burning it as I type for my xbox

I actually made a joking response in the Steam forums to someone who stated they didn't want the PC game because of the missing multiplayer, but would be pirating it anyways.
They banned me for "Advocating Piracy."
Steam forum mods can go screw themselves.

---
Steam forums, where they ban you as a pirate for teasing one.
32.
 
Re: Why No Ghostbusters PC MP
Jun 18, 2009, 14:11
32.
Re: Why No Ghostbusters PC MP Jun 18, 2009, 14:11
Jun 18, 2009, 14:11
 
Business pretty much rewards the idiots running a company these days. Just look at the events leading up to the automotive bailouts for an easy example, or google the term "golden parachute."

This comment was edited on Jun 18, 2009, 14:13.
Huh? I'm sorry, I was thinking about cake.
31.
 
Re: Why No Ghostbusters PC MP
Jun 18, 2009, 12:52
31.
Re: Why No Ghostbusters PC MP Jun 18, 2009, 12:52
Jun 18, 2009, 12:52
 
Wonder how many more screw ups atari can pull off, before the get rid of the idiots running the company for the last several years.
But I don't get a sense you're listening, so, fuck it, let's go to Hell !
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30.
 
Re: Why No Ghostbusters PC MP
Jun 18, 2009, 10:49
Ant
 
30.
Re: Why No Ghostbusters PC MP Jun 18, 2009, 10:49
Jun 18, 2009, 10:49
 Ant
 
No buy for me due to no multiplayer. I want to play it with co-op! Also, broken installer and DRM!
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29.
 
Re: Why No Ghostbusters PC MP
Jun 18, 2009, 08:45
29.
Re: Why No Ghostbusters PC MP Jun 18, 2009, 08:45
Jun 18, 2009, 08:45
 
maybe i'll just purchase half a copy of the console version to make up for it.
28.
 
Re: Why No Ghostbusters PC MP
Jun 18, 2009, 03:55
28.
Re: Why No Ghostbusters PC MP Jun 18, 2009, 03:55
Jun 18, 2009, 03:55
 
I dont care if its $20 cheaper than normally, a PC game that doesnt even have as many features as the already overly simple console version, isnt even worth any more words from me.

WTF, PC games used to have MUCH MUCH more features and were far more complex and challenging than ANYTHING on the console. Look at what happened. Thats like Porsche only doing fucking compact cars with diesels (and no, I dont want to imply that Threewave or Atari is Porsche).
I have given up on waiting for BIS to come back to their senses and do a real ArmA 2 successor.
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27.
 
Re: Why No Ghostbusters PC MP
Jun 18, 2009, 02:36
27.
Re: Why No Ghostbusters PC MP Jun 18, 2009, 02:36
Jun 18, 2009, 02:36
 
Hahah, as if console gamers know what the FUCK Ghost Busters is? Shit, only people over 35 know what GB is and they sure as fuck don't use consoles.

What's that I hear? (DONG)

Oh yea, the PC Gaming death knell!
26.
 
Re: Why No Ghostbusters PC MP
Jun 18, 2009, 02:03
GT
26.
Re: Why No Ghostbusters PC MP Jun 18, 2009, 02:03
Jun 18, 2009, 02:03
GT
 
Thank god the multiplayer was cut from the PC version because I was so worried that the console versions wouldn't be all that they could be.


It's hard to believe that sentiment came from the head of the company that invented* CTF on the PC.
25.
 
Re: Why No Ghostbusters PC MP
Jun 18, 2009, 01:52
Kxmode
 
25.
Re: Why No Ghostbusters PC MP Jun 18, 2009, 01:52
Jun 18, 2009, 01:52
 Kxmode
 
the company that single handedly caused the video game crash of 1984?

Atari now does not equal Atari then. Atari now is Infogrames, a French company that bought the rights to the name because Atari means more to American gamers than Infogrames does.

You are correct Jaguar, and I stand corrected.
"What does Ramen mean? It means Japanese spaghetti."
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24.
 
Re: Why No Ghostbusters PC MP
Jun 18, 2009, 01:34
24.
Re: Why No Ghostbusters PC MP Jun 18, 2009, 01:34
Jun 18, 2009, 01:34
 
well atari, patch multiplayer in then.... otherwise i ain't buying it. seriously, this is beyond insulting.
"Think for yourself. Question authority."
-- Timothy Leary
23.
 
Re: Why No Ghostbusters PC MP
Jun 18, 2009, 01:02
23.
Re: Why No Ghostbusters PC MP Jun 18, 2009, 01:02
Jun 18, 2009, 01:02
 
Good for them. They should purchase the console version then.

$30 for a solid, well-made single player game is a perfectly reasonable thing to ask.
22.
 
Re: Why No Ghostbusters PC MP
Jun 18, 2009, 00:33
22.
Re: Why No Ghostbusters PC MP Jun 18, 2009, 00:33
Jun 18, 2009, 00:33
 
Then they cut the price by 25%. My argument still stands.

That depends on your priorities. To a lot of people, co-op and multiplayer is worth a lot more than $10.
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21.
 
Re: Why No Ghostbusters PC MP
Jun 18, 2009, 00:09
21.
Re: Why No Ghostbusters PC MP Jun 18, 2009, 00:09
Jun 18, 2009, 00:09
 
Fantastic. Then they cut the price by 25%. My argument still stands.
20.
 
Re: Why No Ghostbusters PC MP
Jun 17, 2009, 22:57
20.
Re: Why No Ghostbusters PC MP Jun 17, 2009, 22:57
Jun 17, 2009, 22:57
 
Hey Dan Irish remember when Threewave made their bones on PC games like Quake? Without PC gaming Threewave wouldn't exist. Thanks for all the love, buddy! They could've worked on PC version at the same time as consoles and I'm sure it wouldn't of took up that much more time. What a prick.

I'm pretty sure Threewave didn't have any say in the matter. Things like this always revolve around the publisher. Threewave likely said "Hey, we can get PC multiplayer in but we'll need to hire more programmers and testers. Or the PC version will need to be delayed a few weeks." At which point, Atari likely said "Fuck it. Cut the PC multiplayer. We'll just sell the PC version for less than the other versions."

They cut the price in half to make up for a lack of multiplayer.

Not exactly. PC games always sell for at least $10 less than console games. Ports of games appearing on many platforms usually sell for $20 less. I'm betting the original idea was to sell the PC version for $39.95.

This comment was edited on Jun 17, 2009, 23:00.
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19.
 
Re: Why No Ghostbusters PC MP
Jun 17, 2009, 22:30
19.
Re: Why No Ghostbusters PC MP Jun 17, 2009, 22:30
Jun 17, 2009, 22:30
 
Bought it on steam, burning it as I type for my xbox
18.
 
Re: Why No Ghostbusters PC MP
Jun 17, 2009, 22:27
18.
Re: Why No Ghostbusters PC MP Jun 17, 2009, 22:27
Jun 17, 2009, 22:27
 
Multiplayer was supposed to be very good according to review sites
17.
 
Re: Why No Ghostbusters PC MP
Jun 17, 2009, 22:17
17.
Re: Why No Ghostbusters PC MP Jun 17, 2009, 22:17
Jun 17, 2009, 22:17
 
I gave a shit. Cooperative multiplayer is hard to come by, so much that even mediocre games with cooperative become more appealing. It's nice that the PC version is half the cost without it, but I'd rather have paid $50 with it.
Huh? I'm sorry, I was thinking about cake.
16.
 
Re: Why No Ghostbusters PC MP
Jun 17, 2009, 22:12
16.
Re: Why No Ghostbusters PC MP Jun 17, 2009, 22:12
Jun 17, 2009, 22:12
 
They cut the price in half to make up for a lack of multiplayer. Big freakin deal. Like anyone would have given a shit about multiplayer in the first place.
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