On ARMA II Bugs

German site PC Games reports on bugginess in the German edition of ARMA II, Bohemia Interactive Studios' military shooter sequel slated for release in that country tomorrow. Word is a patch is being readied for release tomorrow along with the release, and here is what Bohemia Interactive CEO Marek Spanel says about the situation:
We realize that the campaign maybe doesn't stand to your expectations but we hope that all the improvements made for the first patch will already make it much closer to what you hoped it will be initially. I just played German version 1.00 today to try some of the situations you mentioned enjoyed it despite I found a problem here or there. I'm personally not humiliated by my team mates sometimes fighting better than I do, and if something goes wrong or unexpected this game is so complex that often there is a way to find another solution of your current mission. Also, what is quite unusual is that some things happen completely differently every time I try a mission. I think the bugs do not kill the open nature of the game and that sheer scope, amount of content or beautiful country of Chernarus will more than compensate for these issues.
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28.
 
Re: On ARMA II Bugs
May 29, 2009, 01:28
28.
Re: On ARMA II Bugs May 29, 2009, 01:28
May 29, 2009, 01:28
 
Bugs schmugs. This is the #1 reason I and many people pirate. I pirate simply to see if I like the game, if I do, I buy it. I pirated Stalker, Stalker CS and loved those games! They are the best games I have played in 5 years.

I bought them when they patched it to 1.5.06, and still I experienced bugs. Why buy something out of the gate, it will be garbage, and i dont want to be a beta tester.

Same applies to all those tools getting Windows 7 on day one. Why? It will be crap. I will get it when it becomes Windows 7 SP1. Vista SP1 has been great but I heard it was a nightmare prior.

Don't beta test folks, it isn't fair to yourself.
27.
 
Re: On ARMA II Bugs
May 29, 2009, 01:24
Tomas
 
27.
Re: On ARMA II Bugs May 29, 2009, 01:24
May 29, 2009, 01:24
 Tomas
 
Seems like they had a hard release date.

I think you hit the nail on the head. I'm betting they had a hard budget or release date and their design had bitten off more than they could manage in that constraint. It's not by any means uncommon, but the good news is that they've shown in the past that they don't drop their support like many developers/publishers once the product hits the street. It does suck though...I agree with the comment about them needing to pull off a more or less solid release with ARMA 2 to really develop the cred that they needed. This will only hurt sales and future investment capital. However, again, I hope they do well enough and make enough sales to try again for ARMA 3. Hopefully at that point they'll be a bit more capable of pulling a game development in under budget/time constraint. It's hard...but they need to really tighten things up.
26.
 
Re: On ARMA II Bugs
May 29, 2009, 01:19
26.
Re: On ARMA II Bugs May 29, 2009, 01:19
May 29, 2009, 01:19
 
Arma 1 still is not patched properly. The last official patch was a complete disaster and causes the game to crash at least once per hour. The beta patch is still just a beta patch 6 month after coming out.

It takes these clowns 2+ years and the game still crashes almost as much as it did with the 1.0 release.
25.
 
Re: On ARMA II Bugs
May 29, 2009, 01:14
25.
Re: On ARMA II Bugs May 29, 2009, 01:14
May 29, 2009, 01:14
 
SirKnight I think you are flat out lying there. I call bullshit.
Perpetual debt is slavery.
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24.
 
Re: On ARMA II Bugs
May 29, 2009, 00:56
24.
Re: On ARMA II Bugs May 29, 2009, 00:56
May 29, 2009, 00:56
 
It may end up being that BF:BC 2 with Project Reality 2 will be the next game most of us play for the best experience. hah

1. Bad Company 2 will have zero mod support from DICE

2. The people behind PR are interested in developing their own game with the Torque engine that they just won a license to (Mod of the year).

This is just like ArmA, it was released first in beta state in the German edition, they'll sort it out with patches and the community will take it from there.

http://www.youtube.com/watch?v=Lbsf1rSz8RQ
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23.
 
Re: On ARMA II Bugs
May 29, 2009, 00:56
23.
Re: On ARMA II Bugs May 29, 2009, 00:56
May 29, 2009, 00:56
 
I wonder if this one will actually run on my machine. To my knowledge, the last time I tried to install and run Arma1 (about a year ago) it still wouldn't run on a Vista32 machine with 4gb of ram.
22.
 
Re: On ARMA II Bugs
May 29, 2009, 00:42
22.
Re: On ARMA II Bugs May 29, 2009, 00:42
May 29, 2009, 00:42
 
Oh, I agree with both of you. I would rather buy another game like Stalker than to purchase another damned cookie cutter FPS on rails with scripted AI and scripted events.

The few bugs I dealt with in the original Stalker (even corrupted saved games) were a small price to pay for the over-all gameplay. I restarted the game three times in the week or two after release and loved it all the while. I'll deal with some bugs if you give me a game that doesn't bore me to tears.
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21.
 
Re: On ARMA II Bugs
May 29, 2009, 00:41
21.
Re: On ARMA II Bugs May 29, 2009, 00:41
May 29, 2009, 00:41
 
This game has great engine, and quite wide variety of weapons, vehicles, campaign and big potential.

HOWEVER Bohemia decided to rush the title mainly to beat Operation Flashpoint 2 release date... they don't seem to care whether their product is actually ready for release. What's worse is that the german publisher carrying this game Morphicon decided to jump the gun to the extreme... they forced to release the game in whatever state it is on beginning of june, about 2-3 weeks before wide world release.

Can you say... Germans get to do a beta test for rest of us? yep except they are paying for final product but what little do they know that they are actually gonna do beta test for the game.

From what I understand this game will carry a hefty price tag, and it does deserve it, but only if its finished.

I really hope for the best, but unfortunately it may take a while for the game to reach its full potential through patches after release.
"On 2646.215 I myself attacked & destroyed TCS Tiger's Claw in my Jalthi heavy fighter"
Bakhtosh Redclaw Nar Kiranka
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20.
 
Re: On ARMA II Bugs
May 29, 2009, 00:35
20.
Re: On ARMA II Bugs May 29, 2009, 00:35
May 29, 2009, 00:35
 
No surprise AT ALL.

Even ArmA 1 with the latest 1.16 beta patch (and every other patch before it) still leaves the game so bugged out it's hard to play. The game loves crashing on me and gets worse when I try to make the game better by using user made addons. Plus the performance is horrible. I can play Crysis at 1680 res with everything MAXED and it runs perfect with large view distances and all. Not ArmA. Even with everything at "normal" setting it's still slow as crap. From what I've been hearing on the BIS forums, ArmA 2 is no better on performance. Again, not surprising.

I honestly don't expect much improvement with patches over time. In fact, I almost expect it to get worse as OFP and ArmA has been that way. At least for me.

I'll try a demo but if it doesn't wow me (I'm 99% it won't) then I'll pass and think about it again once it's like $20 or less and a lot of user mods have come out.
19.
 
Re: On ARMA II Bugs
May 29, 2009, 00:25
19.
Re: On ARMA II Bugs May 29, 2009, 00:25
May 29, 2009, 00:25
 
I never finished the OFP single player, and only played a few missions of the ArmA single player. The mission editor, user created missions and multiplayer are where I've had the most fun with both of those games. I expect a similar experience with ArmA II.
"You can either want something to be true, or you can want the truth. Pick one." - Mr. Diety
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18.
 
Re: On ARMA II Bugs
May 29, 2009, 00:21
Prez
 
18.
Re: On ARMA II Bugs May 29, 2009, 00:21
May 29, 2009, 00:21
 Prez
 
Point taken, Paranoid.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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17.
 
Re: On ARMA II Bugs
May 29, 2009, 00:18
17.
Re: On ARMA II Bugs May 29, 2009, 00:18
May 29, 2009, 00:18
 
theyarecomingforyou and Paranoid Jack have very good points. True it's not very fun to get a buggy game but we need to support the developers and publishers and vote with our money for what games we want.

We also need to insist and use sane methods to get the game(s) fixed/patched asap. BiS has a track record for buggy releases but also for patching slowly but competently. Each ArmA 1 patch improved the game noticeably.
Perpetual debt is slavery.
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16.
 
Re: On ARMA II Bugs
May 29, 2009, 00:07
16.
Re: On ARMA II Bugs May 29, 2009, 00:07
May 29, 2009, 00:07
 
I'm assuming some of you have no idea about the depth of this game? Or the size of the studio? Let's try to keep things in perspective. I'm not saying to let them slide but the size and scope of this game is huge. The editor itself sounds like a dream come true... if it's actually as good as they say. Give them a chance. Nobody is making this kind of game for tactical shooter fans. Nothing else comes even close lately.

A Large NA Studio released a little game called F3 a while back. Well, I still can't play it without it crashing to desktop randomly. The last two tries were a fresh install, even removed my X-Fi because they are blaming it for the crashes, using on-board sound, and the latest patch. Fresh out of the hell that is the beginning of the game it crashes within minutes. It's been like that since day one and they have done nothing to fix it.

So I'm willing to give a little credit where credit is due. BIS at least supports their games with continued patches unlike others who seem to focus mainly on the next way to charge you (DLC)... while leaving the core game bugged.

This comment was edited on May 29, 2009, 00:24.
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15.
 
Re: On ARMA II Bugs
May 28, 2009, 23:59
15.
Re: On ARMA II Bugs May 28, 2009, 23:59
May 28, 2009, 23:59
 
Yeah guys keep buying KNOWN buggy games OVER and OVER and OVER, let the devs know how much you'll pay for incomplete software.
You say that but look at Clear Sky - it was slated for being hugely buggy but my experience with it was overwhelmingly positive. And I've seen people complain about Oblivion being bad before the patches but I sank over 100hrs and didn't have any issues. It's always a careful balancing act between supporting developers or not when a game has a strong premise but certain issues - by not supporting them you risk losing a type of game that you really enjoy. I'd much rather have 100 games like STALKER than another Call Of Duty.
"The price of freedom is eternal vigilance."
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14.
 
Re: On ARMA II Bugs
May 28, 2009, 23:59
Prez
 
14.
Re: On ARMA II Bugs May 28, 2009, 23:59
May 28, 2009, 23:59
 Prez
 
It is a given that a BI game will ship incomplete. Luckily for those of us who hate buggy games but love BI's combat simulators, there are enough ultra-tolerant, extremely forgiving "grin and bear it" types who buy the game on release to ensure the continued support that will turn this into a working game in several weeks. I'll pick it up then, and probably enjoy the hell out of it.

EDIT:
I'd much rather have 100 games like STALKER than another Call Of Duty.

This. 1000 times this.

This comment was edited on May 29, 2009, 00:00.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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13.
 
Re: On ARMA II Bugs
May 28, 2009, 23:26
DDI
13.
Re: On ARMA II Bugs May 28, 2009, 23:26
May 28, 2009, 23:26
DDI
 
I think the rub is this was released EARLY!
12.
 
Re: On ARMA II Bugs
May 28, 2009, 23:23
12.
Re: On ARMA II Bugs May 28, 2009, 23:23
May 28, 2009, 23:23
 
Yeah guys keep buying KNOWN buggy games OVER and OVER and OVER, let the devs know how much you'll pay for incomplete software.

And people think EA is bad.
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11.
 
Re: On ARMA II Bugs
May 28, 2009, 23:20
11.
Re: On ARMA II Bugs May 28, 2009, 23:20
May 28, 2009, 23:20
 
arghhh...was waiting for this one. ah well, plenty of time to wait for the price to drop and the patches to be made.

hello bargain-bin beauty.

^m^
10.
 
Re: On ARMA II Bugs
May 28, 2009, 23:15
10.
Re: On ARMA II Bugs May 28, 2009, 23:15
May 28, 2009, 23:15
 
I'm very interested in this game, but frankly the people that are planning to knowingly buy a broken game are NOT helping matters. That sends a message that has been sent too many times, for too long.
9.
 
Re: On ARMA II Bugs
May 28, 2009, 23:12
RP
9.
Re: On ARMA II Bugs May 28, 2009, 23:12
May 28, 2009, 23:12
RP
 
Saw ARMA 1 on a store shelf some years ago, remembered all the discussions about the bugs, put it back, and moved on. Apparently that game was sufficiently patched, which is respectable given the number of studios that leave games unpatched, but who knows how many players had written off the game by that point. Demigod will probably suffer the same fate. Stardock/GPG could make multiplayer flawless, but the zero-day buzz focused on the game's networking problems.

Videogaming is a buyer's market. With 1000+ PC games to purchase from digital distribution sites alone, please let me know why I should spend money on your buggy product. What I'm trying to say is that a few extra months of QA and non-idealized beta tests help in the long run. With so many choices, you can't expect the average videogamer to tolerate paid beta tests...
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