On ARMA II Bugs

German site PC Games reports on bugginess in the German edition of ARMA II, Bohemia Interactive Studios' military shooter sequel slated for release in that country tomorrow. Word is a patch is being readied for release tomorrow along with the release, and here is what Bohemia Interactive CEO Marek Spanel says about the situation:
We realize that the campaign maybe doesn't stand to your expectations but we hope that all the improvements made for the first patch will already make it much closer to what you hoped it will be initially. I just played German version 1.00 today to try some of the situations you mentioned enjoyed it despite I found a problem here or there. I'm personally not humiliated by my team mates sometimes fighting better than I do, and if something goes wrong or unexpected this game is so complex that often there is a way to find another solution of your current mission. Also, what is quite unusual is that some things happen completely differently every time I try a mission. I think the bugs do not kill the open nature of the game and that sheer scope, amount of content or beautiful country of Chernarus will more than compensate for these issues.
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Re: On ARMA II Bugs
May 28, 2009, 22:36
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Re: On ARMA II Bugs May 28, 2009, 22:36
May 28, 2009, 22:36
 
Bohemia Interactive confuse me. Flashpoint was buggy, but unique, and it sold well regardless. The bug-ridden release of ARMA then established a pattern that no developer wants to have associated with them.

They needed ARMA2 to be a reasonably solid release in order to break that pattern, and (here's the bizarre part) my understanding was that they were in the relatively rare position of having the financial luxury to be able to take their time.

Think what another six months of solid QA work might have achieved for both the short and long term. (i.e. for this game, and for their reputation as a developer, and consequently all their future games).

ARMA2 will probably end up being fantastic, but people do remember when the same people keep on burning them. How many of their fans are they alienating by doing this? How many of them will just give up on buying BI's games on release, and pick them up on sale a year down the track instead?

Maybe I'm mistaken, and they needed to get it out there sooner rather than later, but IF that one review is accurate (and I'm not saying it definitely is; they might be over-reacting), then BI are shooting themselves in the foot here.

Awaiting additional reviews with interest...

This comment was edited on May 28, 2009, 23:01.
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