AvP Trailer, Details

SEGA's Aliens vs. Predator Product Section has a teaser trailer with a snippet what may be gameplay footage from the upcoming Aliens vs. Predator game in the works at Rebellion. Three new screenshots depict the game's three points of view (monster, hunter, and lunch), and they say the game is due for PC, Xbox 360, and PlayStation 3 in early 2010, and offer the following description:
Aliens vs Predator is an entirely new title for PC and high-definition consoles from acclaimed British developer Rebellion, the team behind the 1999 original PC gaming classic.

Bringing the most intense war between two of science-fiction’s most popular characters FPS fans, AvP delivers three outstanding single player campaigns and provides untold hours of unique 3-way multiplayer gaming.

Experience distinctly new and thrilling first person gameplay as you survive, hunt and prey in the deadly jungles and swamps surrounding the damned colony of Freya’s Prospect.

- As the Marine, you’ll experience a claustrophobic and terrifying experience where light is your friend, but there’s never enough. However, the United States Marine Corps are humanity’s last line of defence, and as such they are armed to the teeth with the very latest in high explosive and automatic weaponry.

- As the Predator, you will stalk from the shadows and from above, passing athletically through the treetops to ambush your victims. Although equipped with an array of powerful, exotic weapons and tracking equipment, honour ultimately dictates that you must get in close and take your trophies face to face.

- As the most deadly species in the universe, the Alien offers you the chance to play as the very stuff of nightmares - the monster in the dark swarming forward with countless others, jaws like a steel trap and claws like blades.

- Play all sides off against each other in a series of unique 3-way online modes and go tooth-to-claw-to-pulse rifle in the reinvention of one of multiplayer gaming’s defining moments.
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Re: AvP Trailer, Details
May 20, 2009, 23:25
8.
Re: AvP Trailer, Details May 20, 2009, 23:25
May 20, 2009, 23:25
 
It was far from perfect, but I remember enjoying all three campaigns in AvP2. The marine levels were definitely tense enough! I remember playing the demo mission at 2 or 3 in the morning (the marine mission that starts with some spooky exploration and turns into you running for your life through the ventillation shafts as aliens burst into the room). It wasn't brown-trousers scary but they did a good job of ramping up the tension and when things started to go bad in a hurry it definitely spooked me out.

That being said, no game has ever freaked me out me as much as the original AvP! The underground lab in STALKER (the one where things start flying around on their own) probably comes closest to capturing that same feeling, where you don't want to keep moving but you know standing still is almost as bad. I think it's just that most horror/survival games never make it feel like you're being actively hunted. It's when you really have to look over your shoulder that I think it gets the most tense.
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