Champions Online Delay Explained

Bill Roper On Champions' New Date on IncGamers is an interview with the Cryptic spokesperson Bill Roper about the recently announced delay for Champions Online, the upcoming superhero MMORPG that's now due on September 1. Bill offers the counterpoint to the bad news by describing how the extra development time will be spent, describing "TONS of Bug Fixes and Polish," along with a great deal of additional content that's being added as well, which will hopefully not require additional bug fixes or polish of its own. The new content includes an "intense, story-driven introduction to Lemuria," an "over-the-top, story-driven introduction to Monster Island," a city-wide racing challenge, and more variety in Power Sets, Travel Powers, and Upgrades.
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Re: Champions Online Delay Explained
May 21, 2009, 00:02
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Re: Champions Online Delay Explained May 21, 2009, 00:02
May 21, 2009, 00:02
 
CoH has a depth of 2 if you haven't played in 4 years. It's improved a tun. And the character development blows WoWs to hell and back. I mean the game has actual number crunching for one. That's practically anathema in WoW.
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     Re: Champions Online Delay Explained
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