And I really don't see how game developers adjusting their prices deals with the issue of used games. Used games will always be cheaper than new games, at which point you'd still bitch about the same thing and still buy the cheaper used copy anyway.
I've picked up plenty of new games that were sold by developers (maybe all the money goes to Publishers at this point...) who priced their product accordingly. Steam sells tons of new games online thanx to their amazing sales. Impulse sells new games online. Good Old Games sells new games online.
Lets see the new games I've purchased are:
IL-1946
Beyond Good and Evil
World of Goo
Dark Messiah of Might and Magic
Stalker (I bought one copy used AND ANOTHER NEW COPY)
Supreme Commander Expansion
Xcom (all of them)
Clash of Titans (Impulse)
What don't you get? All those games were sold for prices that were competitive with used game sales and WAY WAY after their initial release. The reason used game sales don't benefit some developers is because they foolishly keep their old games priced too high.
It's supply and demand. Some companies get it, some don't. Good riddance to the companies that can't see the writing on the wall. All those used game sales I made were dollars that could have gone to the developers/publishers if they'd charged a reasonable price. They want to charge a premium for "new". Fine keep on doing that. But don't come here trying to argue that used game sales hurt developers/publishers. It's like saying a hot pan is hurting your hand when you touch it over and over again. It's a hot fucking pan, put on a oven mit genius. Adapt or die.
This comment was edited on May 19, 2009, 12:16.