BTW, the first Op FP wasn't laggy at all with a bunch of people if the server didn't suck. I played a race mod with a ton of people on the server, and we never noticed a big impact. (Everyone grabbed a vehicle to race to the other side of an island. A couple of people started out on the other side with a Hind, trying to stop people from finishing. Not that the racers themselves didn't do each other in sometimes too...Was great fun.)
That is just awesome.
50 cities and villages full of life.
The first ArmA was a recruitment tool, designed to help show you some of the basic concepts of combat. If this game is designed with the same goal, small squad based combat is the focus of the game.
.ARMA II, the ultimate military simulator, powered by the 3rd generation of the original Real Virtuality engine is the true sequel to the award winning and genre defining game which made the sandbox military conflict fantasies come true for millions of gamers!
"LARGE SCALE MULTIPLAYER BATTLES. Join numberous multiplayer battle modes, each support over 50 people."
* Live war: the campaign missions can be experienced in cooperative mode, or players can join for duty in the massive multiplayer battles
However I'm also disappointed that ArmA II supports up to only 50 players online. Now it seems like the game will be limited skirmishes for pvp. Playing against bots gets old. A limit of 128 players is a good number. It's 2009 people. True that I don't know how to code this stuff but it doesn't seem to me like 128 players is out of the question.
Please dont compare BF2 to ARMA one is more like an arcade shooter & the other is more of a military simulator. I'm sure you were referring to the multiplayer & lag aspects of the game though.
Please dont compare BF2 to ARMA one is more like an arcade shooter & the other is more of a military simulator. I'm sure you were referring to the multiplayer & lag aspects of the game though.
BTW, the first Op FP wasn't laggy at all with a bunch of people if the server didn't suck. I played a race mod with a ton of people on the server, and we never noticed a big impact. (Everyone grabbed a vehicle to race to the other side of an island. A couple of people started out on the other side with a Hind, trying to stop people from finishing. Not that the racers themselves didn't do each other in sometimes too...Was great fun.)
Looks like BF2 might hold its own against ArmA IIPlease dont compare BF2 to ARMA one is more like an arcade shooter & the other is more of a military simulator. I'm sure you were referring to the multiplayer & lag aspects of the game though.