Peter Molyneux: The Essence of Interaction on Gamasutra is an interview with the Lionhead designer that took place back at GDC. The conversation is pretty general, rather than focused on any particular game, but that does not quell Peter's trademark enthusiasm/hyperbole, as he says Lionhead is "doing some pretty astounding stuff." He also says as much as he can about the project codenamed Dmitri without actually saying anything concrete, discusses Fable and Fable II in a bit more detail, and discusses various aspects of game design from his expert perspective.
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2018 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 25 April 2018, 10:49.