The idea that Crysis is photo-realistic is a joke. The lack of detail present in such small screenshots makes any comparison worthless. Physics are certainly an important direction for the future but they are only one aspect of a larger direction - realism. That means immersion, interactivity, visual fidelity, audio fidelity and placement, lip-sync, facial expressions, body gestures, AI, physics, input, output, plot development, character development, etc. The idea that physics is basically all that's need to make a decent game is patently absurd. The physics implementation in Half-Life 2 was not the primary factor in it being a decent game, merely part of the overall picture.
It really seems recently we've had a surge in gutter journalism. I guess with advertising revenue dropping sites are having to stoop to new lows to generate hits.
"The price of freedom is eternal vigilance."