MCV has word that Bethesda Softworks has unveiled Fallout: New Vegas,
a new RPG set in the Fallout universe being developed by Obsidian (Star Wars:
Knights of the Old Republic 2, Never Winter Nights 2, Alpha
Protocol). Details are scant for now: Word is the game will use the
Fallout 3 engine, but will not be a Fallout 3 sequel, and will be released
for PC and consoles next year.
I often see you defending older products which had similar problems and lamenting how newer generations don't measure up while you simultaneously hammer newer titles for having some of the same problems.
I have no idea what you're talking about. I've never said the classics aren't buggy. Pretty much every Black Isle and Troika game was a buggy mess. StingingVelvet claimed that Bethesda's games are very polished and I disagreed because their games have a history of broken quests, instability and numerous other bugs.
The key difference between the buggy games of the past and the buggy games of the present is that the buggy games of the past were simply better games, making it easier to overlook the general lack of polish. It's also easier to forgive when you consider that these games had much smaller dev teams, dev cycles and budgets. Bethesda has more money and resources than Black Isle or Troika ever did. They can afford more/better QA and they can afford to support their games.