Fallout: New Vegas Revealed

MCV has word that Bethesda Softworks has unveiled Fallout: New Vegas, a new RPG set in the Fallout universe being developed by Obsidian (Star Wars: Knights of the Old Republic 2, Never Winter Nights 2, Alpha Protocol). Details are scant for now: Word is the game will use the Fallout 3 engine, but will not be a Fallout 3 sequel, and will be released for PC and consoles next year.
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Re: Fallout: New Vegas Revealed
Apr 21, 2009, 02:28
43.
Re: Fallout: New Vegas Revealed Apr 21, 2009, 02:28
Apr 21, 2009, 02:28
 
Bethesda knows how to make a polished PC release at this point.

I wouldn't say that. Bethesda hasn't really made anything polished. In Morrowind, you'd often fall through the floor. Oblivion and Shivering Isles had numerous quest-breaking and even game-breaking bugs. For example, in SI, there's an NPC who goes around stealing forks. Unfortunately, he sucks at it so when he inevitably gets caught, he'll get beaten to death and you'll never get the quest from him. Another quest required me to trap a bunch of creatures so an NPC could examine them. Unfortunately, the NPC decided to stay in her house and never leave.

In FO3, I think I may have broken a quest that involves keys because an action I performed earlier resulted in a quest-essential NPC dying and his body disappeared before I could loot it. I managed to break another quest that involved voting. I've also encountered numerous freezes when indoors. Aside from that, the pathfinding in the game is truly awful. Dogmeat will often pull a 180 and run a mile in the opposite direction for no apparent reason.

And if you include balance under polish, Bethesda is a complete failure. They can't balance their games worth crap. FO3 has so many poor balance choices, it boggles the mind. Stims, drugs and ammo can be found about every 10 feet and have no weight so you carry thousands of each. Sleeping for an hour instantly heals all wounds, including injured limbs, rendering the Medicine skill and Doctors completely worthless. Radiation doesn't do any damage unless it is extremely high. Your attributes aren't very important. Most skills aren't important except for the ones with arbitrary usage limits like science and repair. Perks are mostly worthless. VATS basically makes you invincible. Food is completely and utterly useless. Repairs can only be done with the same weapons and items, rendering all the junk you find useless.

I often wonder whether Bethesda actually takes any feedback from their testers. It's pretty much impossible that none of them would complain about how crappy the balancing is.

This comment was edited on Apr 21, 2009, 02:36.
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    Re: Fallout: New Vegas Revealed
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