Someone mentioned earlier that because of the scale of FO3, there's a lot of room for forgiveness. I'm sorry, but no way. This is Bethesda's third open-world game and they are still extremely buggy.
Listen up, retard. I know this counting stuff on one hand is some really tough shit for you but it's actually at least their fourth open world game (Daggerfall, Morrowind, Oblivion, Fallout 3). 'At least' because I have no idea about Arena. I can't remember if that one was open world as well. If so then FO3 is their fifth obviously.
Secondly, to call Bethesda's latest "extremely buggy" games just proves that you have not played any of the games. Daggerfall was a buggy mess. Yes. But Morrowind, Oblivion and Fallout 3 (excluding the DLC for the latter) were nearly flawless releases. That's a fact.
Wasn't there a community patch for Oblivion that fixed over a 1000 bugs!?
Yeah. But 99.684% of those "bugs" were just spelling mistakes and very minor cosmetic issues. There are dozens upon dozens of fan-made patches that sport a similarly incredible number of "bug" fixes. That's because of the spelling and the cosmetic stuff. Fans are like that. They like to fix every little thing. It doesn't surprise me all that much though that a simpleton like you is easily blinded by the BIG numbers. "OMG 1000!!!!!!1111 buuuuuugggggzzzzzzzz!!!!11"
Now STFU and weep. Dumbfuck.
I wonder if the hate that Bethesda got from day 1 will turn into unconditional love now just because Chris Avellone is involved.
No, it won't.
Anything and
everything that goes wrong even by the slightest of margins is going to be blamed on Bethesda because Bethesda "forced" Obsidian to do this or that. The hate for Bethesda is going to get even worse because knowing Obsidian the game will be very buggy but it will all be Bethesda's fault, of course. A stupid design decision? Bethesda's fault. Poorly balanced content? Bethesda's fault. And so on and so on ad infinitum...
This comment was edited on Apr 20, 2009, 14:58.