Demigod is early
announces the Impulse Website
has word that GameStop apparently broke the
street date for Demigod last week, and so the game is now live and can now be
purchased on Impulse
, though it
still won't be in stores until tomorrow. This resulted in folks from Stardock
having to rush into work on a holiday weekend to turn on and configure the
game's multiplayer matchmaking servers. The post also points out this will be an
interesting test case for their theories that "intrusive, obnoxious copy
protection will result in more sales than we lose from people who don’t want to
mess with it," as the game carries no DRM:
Imagine if Demigod had shipped
with some nasty retail copy protection and got released early. Someone “cracks”
it but doesn’t do a good job and the game ends up crashing randomly or
something. Most people would just assume the game was buggy and that would
likely cause more lost sales than the initial piracy did.
The good news, however, is that we’ll get to actually see the effects of piracy.
Since we know Demigod is an outstanding game with a wide appeal with equal
retail and digital distribution to other titles that came out this year with
similar demographics we can see how well it sells compared to them.