Doom was ported by id to quite a few different consoles.
I'm not sure about the Jaguar port of Doom, but Sega of America did the 32X port and Midway handled the Saturn, PlayStation and SNES ports. The 3DO version was handled by some unknown developer who completely botched it. Lobotomy, Midway and Activision handled the Quake trilogy ports.
id used to develop PC games and then license out the console ports to other developers while they worked on their next PC release. Their full attention was always on the PC. Now they're making multi-platform games with a console as the primary development platform. This doesn't bother me since I own consoles and feel that id hasn't been relevant for the last decade, but I can see why their fans might be a little worried.