Velevet, you think every game is fun. Most of us aren't so easily amused.
raven software is seriously stuck designing games like it's still 10 years ago.
ham-fisted overlong cinematics, level design that still has stuff like "a big hallway with no doors and an open vent at the end", etc. i think the last game of their's i enjoyed was soldier of fortune in 2000, when you could still do that.
why they're id software's chosen lackeys i'll never know; though it's not as though id has ever known what a good singleplayer game is either.
raven software is seriously stuck designing games like it's still 10 years ago.
ham-fisted overlong cinematics, level design that still has stuff like "a big hallway with no doors and an open vent at the end", etc. i think the last game of their's i enjoyed was soldier of fortune in 2000, when you could still do that.
why they're id software's chosen lackeys i'll never know; though it's not as though id has ever known what a good singleplayer game is either.
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."
- Jim Goad
Ah yes, that game was a ton of fun. The best part is not playing the game as designed but turning on realistic damage and giving yourself a lightsaber right from the beginning.As if the lightsaber wasn't fun enough, you had fun force powers too. I loved force pushing people off cliffs.
Being able to throw a spinning light saber was amazing.
i think the last game of their's i enjoyed was soldier of fortune in 2000, when you could still do that.I think the pinnacle of their games is Jedi Outcast. It probably has "bad" level design according to the armchair critics, but the game's so fun I don't care.
I can't really get stoked for the old franchises anymore. Quake Wars was fairly forgettable and D3/Q4 really hurt my faith in those series.I know what you mean. They weren't bad games but they didn't move the franchises forward and were pretty dated in terms of gameplay. This is the worst offender because the graphics are so dated, presumably because it the engine licence cost them nothing and it allows it to run well on consoles. Wolfenstein should be a AAA brand, not some side project for interns.