Ubisoft announces R.U.S.E.
, a new intellectual property developed by
Eugen Systems (Act of War: Direct Action
), an RTS game due for release
for Windows, Xbox 360, and PlayStation 3 "for fiscal year 2009/2010," which
would seem to be a window stretching between now and March 31, 2011.
A teaser website
for the game
is live, and
a first screenshot
accompanies the announcement, showing an interesting
cross between a real landscape and a board game. And though the game is heading
to consoles, the announcement stresses how it will be optimized for Intel PC
SAN FRANCISCO — March 24, 2009 — Today, Ubisoft announced the
launch of R.U.S.E., a new intellectual property developed by Eugen Systems,
creators of the critically acclaimed strategy title Act of War: Direct
Action(TM). R.U.S.E. is scheduled for release on Windows PC, the Xbox 360® video
game and entertainment system from Microsoft, the PlayStation®3 computer
entertainment system for fiscal year 2009/2010.
R.U.S.E. is optimized for Intel's latest core processors, including the Intel®
Core(TM)i7 processor, and will be demonstrated for the first time in public at
the Intel booth during the Game Developers Conference (GDC) at Moscone North
Hall, booth #6006 at 5:00 PM Pacific on Wednesday March 25 in San Francisco.
R.U.S.E. is a one-of-a-kind real-time strategy game that allows players to bluff
their enemies to lead their nation to victory, controlling the action using
views that range seamlessly from the heart of the battlefield to the full
theatre of war. Players will be plunged into the action thanks to the exclusive
IRISZOOMTM Engine which offers an intuitive interface that allows for smooth,
rapid transitions from a birds-eye view of the entire conflict, down into the
heat of the battle and vice versa.
"With R.U.S.E., Ubisoft is once again shaking up a genre, offering an RTS with a
twist that will thrill gamers,” said Tony Key, senior vice president of sales
and marketing at Ubisoft. "Ubisoft is known for innovation and R.U.S.E.
continues that tradition, offering the most immense and detailed maps ever seen
in an RTS. Players can explore the maps using IRISZOOM Engine, which provides an
aerial, smooth interaction unlike anything ever seen before.”
Ubisoft and Intel are committed to working together to ensure R.U.S.E. takes
full advantage of Intel technologies. "Ubisoft and Intel are demonstrating some
of the benefits gamers will experience when playing R.U.S.E. on the Intel®
Core(TM)i7 processor based platforms,” said Elliot Garbus, vice president Intel
Software and Services Group, general manager Visual Computing Software Division.
"Gamers will experience more immersive game play with smooth zooming from
satellite to ground view, superior AI delivering more complex unit movements and
more realistic physics throughout the game.”
In R.U.S.E., players use their brain as the ultimate weapon, fighting a war of
perception, where the ability to deceive and mislead the enemy determines
success. A first in a strategy game, R.U.S.E. reinvigorates the genre by using
deception to give new-found depth to the game play.
To learn more about R.U.S.E., visit