Steamworks Versus DRM

Valve announces new "Custom Executable Generation" (CEG) technology "that compliments the already existing anti-piracy solution offered in Steamworks" is now part of the Steamworks package of free developer tools, claiming this makes DRM "obsolete," presuming you do not consider this DRM. Coincidentally, GameSpot quotes 2D Boy's Ron Carmel calling DRM a "waste of time." Here's word on the new Steamworks feature:
STEAMWORKS MAKES DRM OBSOLETE

Suite of Services Expands With Customer Executable Generation (CEG), Support for DLC, Matchmaking, and More

March 24, 2009 - Valve today announced a new set of advanced features delivered in Steamworks, a complete suite of publishing and development tools that are available free of charge to developers and publishers worldwide.
Headlining the new feature set is the Custom Executable Generation (CEG) technology that compliments the already existing anti-piracy solution offered in Steamworks. A customer friendly approach to anti-piracy, CEG makes unique copies of games for each user allowing them to access the application on multiple machines without install limits and without having to install root kits on their PC.

The new features also include support for in-game downloadable content (DLC) and matchmaking. The in-game DLC support allows developers to deliver new content as they choose (paid or free) from inside the game itself, allowing users to make immediate purchases and experience the new content in the same game session. The Steamworks matchmaking now includes the robust lobby system shipped and tested in Left 4 Dead.

"Delivering this extension of services on Steamworks first anniversary, demonstrates our commitment to continually develop the platform to better serve the community working with these tools," said Gabe Newell, president and co-founder of Valve. "As we roll out these features, we continue to look for new ways make PC games easier to create and better for customers to experience."

Steamworks was launched in early 2008 and has already shipped in products distributed at retail and electronically with major PC releases such as Empire: Total War, Dawn of War II, F.E.A.R. 2: Project Origin, and Football Manager 2009.
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Re: Steamworks Versus DRM
Mar 24, 2009, 12:58
8.
Re: Steamworks Versus DRM Mar 24, 2009, 12:58
Mar 24, 2009, 12:58
 
If it's released only on Steam the release dates aren't broken, e.g. half life, left 4 dead.

Manufacturing means full copies are floating around before release, then they get cracked+distributed, steam doesn't make the full game public before release, so it can't get hacked.

Afterwords, different story.

I'm assuming custom executable means that one crack would work for one exe, so you'd have to make a different crack for each user. We'll see how long it takes for a steam-only game using this to get whacked.
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