Is that really a bad thing though? Suddenly the race on the pc is ended - I know my current PC (which is about a year old) is already 1 and nearly 2 "generations" behind in terms of PC GFX. But I also know it can play ANY console port from the current gen of consoles at the res I want with all the bells and whistles turned on.
Nonsense. Far Cry 2 has vastly superior visuals and works fine on X360, PS3 and PC. Nope, it's just a dated engine... plain and simple. Perhaps if Wolfenstein was pushing the boundaries with gameplay you'd have a point but it isn't.
They often leave the PC logo out of videos... probably because there is no contract with a console manufacturer that forces them to add it in.
I'm sorry but it's a PC franchise and you're suggesting that they haven't included a PC logo simply because contractually they don't have to? That doesn't sit right. Surely, given current sentiment and their change of focus, they should go out of their way to highlight its definitely for PC?
Maybe now the push for shinier and better graphics has effectively been stamped on by the consoles technical specification rigidity developers could actually go back to trying to make games with better quality.
What a load of crap. You're talking about nerfing an entire platform to cater to another in the mythical pursuit of "better quality". That's like saying you should limit racing cars to improve fuel efficiency in order to compete with family cars - they're different platforms.
Not every game is Crysis - and for that I really am grateful
So am I. Crysis was an example or how NOT to do a PC exclusive game. The PC generates less sales than consoles anyway and to design a game that runs poorly on most of those systems is a bad idea for a mainstream game. Crysis is the exception to PC exclusive games and trying to pass it off as the norm is completely disingenuous.
I'm probably one of the few that really enjoyed RTCW's single player game (Zombies and all).
Nah, I enjoyed it. It didn't try to be clever or particularly different... it was simply fun. It had its sci-fi elements, like Wolf3D did, but it never went crazy-overboard like I see here.
"The price of freedom is eternal vigilance."