Far Cry 2 DLC

Steam News has word that the Fortunes Pack is now available as new DLC for Far Cry 2, for $4.99. Word is: "This pack includes three brand new weapons, two new vehicles, and five new Multiplayer maps."
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Re: Far Cry 2 DLC
Mar 19, 2009, 14:53
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Re: Far Cry 2 DLC Mar 19, 2009, 14:53
Mar 19, 2009, 14:53
 
I suppose this is worth it if you are one of the few that play FC2 MP.

Otherwise I see it as a rip off. Only thing that interests me is the Crossbow, and maybe the silenced shotgun. No chance in hell of me paying $5 (+ exchange rate) to be able to use those in single player.
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Re: Far Cry 2 DLC
Mar 19, 2009, 15:02
2.
Re: Far Cry 2 DLC Mar 19, 2009, 15:02
Mar 19, 2009, 15:02
 
You want $5 for this?

That's too bad, for a second I was considering buying Farcry 2 if you were going to be supporting it like this...

I guess you'll do just fine squeezing those customers that did reward your efforts and bought the game. But I guess they had it coming, after displaying a clear ability to pay you it's only natural that you turn around and exploit them for more.

Hope that goes well for you.

This comment was edited on Mar 19, 2009, 15:03.
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Re: Far Cry 2 DLC
Mar 19, 2009, 15:08
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Re: Far Cry 2 DLC Mar 19, 2009, 15:08
Mar 19, 2009, 15:08
 
UBI never addressed the famous 88% bug that affects PC and consoles, if you not aware what it is go check ubi forums and you will see a huge thread on this that started back when game came out. There are issues with the dynamic mission path in the game that causes many players get stuck at 88% when they cannot enter door to a bar. Some people came up with workaround on a console using mortar glitch to clip through the wall. Now thats what you call "user fix" rofl.
"On 2646.215 I myself attacked & destroyed TCS Tiger's Claw in my Jalthi heavy fighter"
Bakhtosh Redclaw Nar Kiranka
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Re: Far Cry 2 DLC
Mar 19, 2009, 15:18
4.
Re: Far Cry 2 DLC Mar 19, 2009, 15:18
Mar 19, 2009, 15:18
 
It's too expensive for what it is but thought I'd try it anyway. Mainly I wanted to check out the implementation and don't intend to buy such poorly featured DLC in future, so don't tell me what I already know. Unfortunately the implementation of the DLC is much worse than the intuitive system used by The Maw. Here's what I posted on the Steam forums:

I wish Valve would force consistency on DLC. With The Maw it auto-downloads the content and when you right-click the game it shows an option "View downloadable content", which takes you to a DLC tab in the Properties window: http://img22.imageshack.us/img22/3012/dlc.jpg . It also counts as a game under the Steam count on the community screen but doesn't show up separately. This is a good system. However, with Far Cry 2 it adds a new entry to the Steam list and requires you manually initiate the download, as well as providing no DLC tab in the Properties window. And it doesn't even have an icon for it, which looks terrible: http://img207.imageshack.us/img207/7047/steamlist.jpg . This is far less logical and will quickly bog down your Steam list if DLC catches on.

DLC has the potential to be good but this sort of content should be added in a patch, not charged extra for. They shouldn't be charging more than £1.99 for it, especially not without extra missions and gameplay.
"The price of freedom is eternal vigilance."
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Re: Far Cry 2 DLC
Mar 19, 2009, 15:19
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Re: Far Cry 2 DLC Mar 19, 2009, 15:19
Mar 19, 2009, 15:19
 
I stopped playing 1 hour after getting the game because of the HORRIBLE mouse lag. Never bothered going back to see if any of the patches fixed it.
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Re: Far Cry 2 DLC
Mar 19, 2009, 15:46
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Re: Far Cry 2 DLC Mar 19, 2009, 15:46
Mar 19, 2009, 15:46
 
I quit playing after a day or so when I realized that yes, the enemies were spawning right in front of me, and yes, they could snipe me through a quarter mile of heavy jungle foliage (no line of sight) with an AK-47 that looks like more rust than metal.

It's the one thing I loathed about Far Cry, and one of the reasons I avoided Crysis is because I imagine Crytek couldn't be bothered implementing AI that checked for line of sight before sniping you from a mile away with a pistol.
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Re: Far Cry 2 DLC
Mar 19, 2009, 15:47
RP
7.
Re: Far Cry 2 DLC Mar 19, 2009, 15:47
Mar 19, 2009, 15:47
RP
 
Outside of multiplayer-centric games, there's zero incentive for me to buy games at release.

Why?

If I wait a few years (I'm a patient fellow), I get more content, for less money, in a better state (patches, community fixes, etc).

Valve provides free content, so I'm willing to pay a bit more upfront. But most games worth playing receive a gold edition, which includes expansions and DLC for one low price.

This pathetic, half-assed DLC is inevitable. Publishers either have to drastically lower dev costs, sell more copies, or raise prices. They can't do the latter at retail (sticker shock), so they find crappy ways of monetizing their games. PC gamers have been spoiled for a decade or more with free content, so I'm curious as to how they'll respond to this sort of DLC (instead of traditional, hefty expansions).

I wonder if we'll see an expansion of what I'll call a "have your cake and eat it too" model of charging full price for what amounts to a microtransaction/DLC delivery vehicles. If you're going that route, steeply discount the base game or don't charge for it at all.

Also: charging for multiplayer content is fucking stupid. My experience with Battlefield 1942 multiplayer expansions: not enough people bought them, so lots of servers refused to put the maps in rotation, giving you less incentive to buy them. In short, charging for multiplayer content segregates the community.

This comment was edited on Mar 19, 2009, 15:54.
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Re: Far Cry 2 DLC
Mar 19, 2009, 16:15
8.
Re: Far Cry 2 DLC Mar 19, 2009, 16:15
Mar 19, 2009, 16:15
 
I remember when I could download damn near full title mods for the original Unreal Tournament (or any mod friendly title) for free. Never mind three weapons, two vehicles, and five maps.

What the hell happened between now and then?
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9.
 
Re: Far Cry 2 DLC
Mar 19, 2009, 16:40
9.
Re: Far Cry 2 DLC Mar 19, 2009, 16:40
Mar 19, 2009, 16:40
 
UBI---Da Vinci Code that translates to POS----which is what UBI PC games are known for now.
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Re: Far Cry 2 DLC
Mar 19, 2009, 16:45
10.
Re: Far Cry 2 DLC Mar 19, 2009, 16:45
Mar 19, 2009, 16:45
 
Also: charging for multiplayer content is fucking stupid. My experience with Battlefield 1942 multiplayer expansions: not enough people bought them, so lots of servers refused to put the maps in rotation, giving you less incentive to buy them. In short, charging for multiplayer content segregates the community.
Absolutely. Especially when the FC2 map editor is so easy to use that custom maps are played on most servers.

I remember when I could download damn near full title mods for the original Unreal Tournament (or any mod friendly title) for free. Never mind three weapons, two vehicles, and five maps.
Mods still exist but it takes a lot more work to match the quality of professional titles, much more than in the past. Not only that but modding tools have been lacking, as FC2 only featured a map editor - they deliberately didn't include modding support to protect the DLC / expansions they were planning. That, to me, is a stupid idea because if the modding community gets behind a title it really lifts it, like was the case with UT99 and the original Half-Life.

I stopped playing 1 hour after getting the game because of the HORRIBLE mouse lag.
Never noticed it myself.

I quit playing after a day or so when I realized that yes, the enemies were spawning right in front of me, and yes, they could snipe me through a quarter mile of heavy jungle foliage (no line of sight) with an AK-47 that looks like more rust than metal.
The respawning, constant guard posts, malaria, repetitive missions and vehicle chases / running you over were annoying and really detracted from the game. However, the combat is exceptional and the dense foliage really has you running about trying to find the best location, using trees for cover as you try to locate the enemies. And the long distance snipers gave the game that extra dimension, especially as they're not one-hit kills. I was just playing now and came across one of the snipers and it really made me think about how I was going to approach the combat. The only other game that did that for me was Clear Sky.

FC2 is so close to being a great game but some serious design flaws really let it down. I really hope they produce a FC3 and listen to the criticism. They at least did a better job responding to the criticism of the original Far Cry than Crytek did with Crysis. However, it's very disappointing that the multiplayer has not been supported and no patches have been released to address the main gameplay concerns (the ones that are patchable).
"The price of freedom is eternal vigilance."
Avatar 22891
11.
 
Re: Far Cry 2 DLC
Mar 19, 2009, 16:51
11.
Re: Far Cry 2 DLC Mar 19, 2009, 16:51
Mar 19, 2009, 16:51
 
What the hell happened between now and then?

Developers/Publishers discovered that if they let players share their own content then additional content they want to sell in the future (aka expansion packs) have more competition and have to either sell fewer copies or drop the price.

People who purchase games are a commodity to be exploited, not competition to be nurtured. They don't want lots of free content. They want only their content that costs money.

DICE had fantastic support for BF1942, BF2 was largely built on the backs of the Desert Combat Mod. That probably didn't make them too happy that their road to rome and secret weapons expansion packs got ignored in favor of a free mod called desert combat.

BF2 has pretty good support for mods but the subtle changes made it much harder to get people interested in free content and I don't think anyone is touching BF2142, certainly not BF:BC.

Free content is competition for them they don't want.

It would be if they intended to keep selling their products but they want to spend millions of dollars making a new game then sell that for $60 instead of trying to get more and more people to buy copies of an older game.

It's all about Hype. Hype sells. Hype sells A LOT of shit. And it's cheaper to sell shit and keep people buying it than it is to support and grow a good product year after year.
12.
 
Re: Far Cry 2 DLC
Mar 19, 2009, 17:11
12.
Re: Far Cry 2 DLC Mar 19, 2009, 17:11
Mar 19, 2009, 17:11
 
What the hell happened between now and then?

Microsoft came out with Xbox Live and everyone fell over themselves to pay for a service that should be free and then Microsoft micro-transactioned people to death with DLC, where again console people ate it up and asked for more!
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13.
 
Re: Far Cry 2 DLC
Mar 19, 2009, 17:49
13.
Re: Far Cry 2 DLC Mar 19, 2009, 17:49
Mar 19, 2009, 17:49
 
The DLC this game really needs is:

1. A SINGLE PLAYER map editor that would of added HOURS of re-play

2. Dangerous Animals! it would make the game sooo much more interesting if u creep through the grass lands to a base and get attacked by a lion. Or swimming up the river to see a crocodile! That would be worth a few gold coins.
14.
 
Re: Far Cry 2 DLC
Mar 19, 2009, 18:11
14.
Re: Far Cry 2 DLC Mar 19, 2009, 18:11
Mar 19, 2009, 18:11
 
2. Dangerous Animals! it would make the game sooo much more interesting if u creep through the grass lands to a base and get attacked by a lion.
They're talking about that for the next DLC: http://www.psxextreme.com/ps3-news/3721.html

Still, I question the benefit of adding predatory animals to the game. You only have enough ammo thanks to the enemies you kill and I'm pretty sure lions don't carry machine gun ammo - it basically means you'll have to sink all your ammo into creatures leaving you stuck when you then come across enemies.
"The price of freedom is eternal vigilance."
Avatar 22891
15.
 
Re: Far Cry 2 DLC
Mar 19, 2009, 18:34
15.
Re: Far Cry 2 DLC Mar 19, 2009, 18:34
Mar 19, 2009, 18:34
 
Shame it's for the Steam version only.
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16.
 
Re: Far Cry 2 DLC
Mar 19, 2009, 18:35
16.
Re: Far Cry 2 DLC Mar 19, 2009, 18:35
Mar 19, 2009, 18:35
 
Microsoft came out with Xbox Live and everyone fell over themselves to pay for a service that should be free and then Microsoft micro-transactioned people to death with DLC, where again console people ate it up and asked for more!
I feel this way to. XBox 360 proved micro transactions work and idiots will gobble it up.

The thing is it was NEW on consoles. HDD's, upgrades, patches. They threw something new at a... new market. Old skool PC users are the only ones crying fowl because we are used to free content, user created content. Console only people don't know better, the ability to DL ANYTHING is new to them so paying for it does not phase them as much.

Problem is now this shit is affecting the PC market. Delayed PC releases, games that started and built their empire leaving for consoles, series after series after series getting COMPLETELY BUTCHERED to work on consoles, PSYCHO DELAYED or NON EXISTENT SDK's/Map editors/DEDICATED SERVER'S... I could go on.

PC gaming is dieing, I don't give a fuck what people say. In my eyes it is... and the developers that bitch about this happening are the ones causing it.
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17.
 
Re: Far Cry 2 DLC
Mar 19, 2009, 18:58
17.
Re: Far Cry 2 DLC Mar 19, 2009, 18:58
Mar 19, 2009, 18:58
 
"And it's cheaper to sell shit and keep people buying it than it is to support and grow a good product year after year."

That's it in a nutshell. So let that be sign for a game Developer not giving out modding tools = No Future Shit Title.
18.
 
Re: Far Cry 2 DLC
Mar 19, 2009, 19:19
18.
Re: Far Cry 2 DLC Mar 19, 2009, 19:19
Mar 19, 2009, 19:19
 
PC gaming is dieing, I don't give a fuck what people say. In my eyes it is... and the developers that bitch about this happening are the ones causing it.

I'll agree with you the day that consoles start supporting native mouse/keyboard setups.

RTS and FPS would flood onto consoles and forego the PC more or less, and gaming would die on the PC.
19.
 
Re: Far Cry 2 DLC
Mar 19, 2009, 19:29
19.
Re: Far Cry 2 DLC Mar 19, 2009, 19:29
Mar 19, 2009, 19:29
 
However, the combat is exceptional and the dense foliage really has you running about trying to find the best location, using trees for cover as you try to locate the enemies. And the long distance snipers gave the game that extra dimension, especially as they're not one-hit kills. I was just playing now and came across one of the snipers and it really made me think about how I was going to approach the combat.

So... "it's not a bug, it's a feature!"

Bull. If I am literally unable to see the enemy due to foliage, they shouldn't be able to see me. Pure and simple. "But it enhances the challenge!" is apologist revisionist bull. Same with people sniping me from a mile away with an AK-47. If I literally can not hit someone from that range with an assault rifle, they shouldn't be able to hit me either.

A game where sloppy game design makes enemies invincible isn't a feature, it's a black mark. Far Cry 2 is overflowing with sloppy design decisions. No friendly AI to speak of, horridly unrealistic hostile AI, repetitive missions, using an "alternate" set of weapons for AI than for the player (AI is FAR more accurate, especially at extreme range, than most players ever will be with the same weapons), and dodgy detection mechanics (true story, I snuck up in a savanna area, behind a boulder, behind a hill, to kill some badguys on the other side of the hill. No detection miraculously, until I get behind the boulder, at which point the bad guys on the other side of the hill "detect" me somehow, run over the hill, and blow me away. I believe there is just a general radius you get within and the enemy is alerted to you).

Far Cry 2 took all of the complaints from the first Far Cry and threw them into a bonfire and completely recreated the worst parts of FC1. Which makes me wonder if the AI is hard-coded into the engine or something.
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Re: Far Cry 2 DLC
Mar 19, 2009, 19:55
20.
Re: Far Cry 2 DLC Mar 19, 2009, 19:55
Mar 19, 2009, 19:55
 
Flatline, quit whining. It's an imperfect game, but it's a fun one. If you missed somewhere that games can be repetitive and not perfectly representative of the real world, and yet somehow still be enjoyable, that's something to give yourself a slap for.
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