Also: charging for multiplayer content is fucking stupid. My experience with Battlefield 1942 multiplayer expansions: not enough people bought them, so lots of servers refused to put the maps in rotation, giving you less incentive to buy them. In short, charging for multiplayer content segregates the community.
Absolutely. Especially when the FC2 map editor is so easy to use that custom maps are played on most servers.
I remember when I could download damn near full title mods for the original Unreal Tournament (or any mod friendly title) for free. Never mind three weapons, two vehicles, and five maps.
Mods still exist but it takes a lot more work to match the quality of professional titles, much more than in the past. Not only that but modding tools have been lacking, as FC2 only featured a map editor - they deliberately didn't include modding support to protect the DLC / expansions they were planning. That, to me, is a stupid idea because if the modding community gets behind a title it really lifts it, like was the case with UT99 and the original Half-Life.
I stopped playing 1 hour after getting the game because of the HORRIBLE mouse lag.
Never noticed it myself.
I quit playing after a day or so when I realized that yes, the enemies were spawning right in front of me, and yes, they could snipe me through a quarter mile of heavy jungle foliage (no line of sight) with an AK-47 that looks like more rust than metal.
The respawning, constant guard posts, malaria, repetitive missions and vehicle chases / running you over were annoying and really detracted from the game. However, the combat is exceptional and the dense foliage really has you running about trying to find the best location, using trees for cover as you try to locate the enemies. And the long distance snipers gave the game that extra dimension, especially as they're not one-hit kills. I was just playing now and came across one of the snipers and it really made me think about how I was going to approach the combat. The only other game that did that for me was Clear Sky.
FC2 is so close to being a great game but some serious design flaws really let it down. I really hope they produce a FC3 and listen to the criticism. They at least did a better job responding to the criticism of the original Far Cry than Crytek did with Crysis. However, it's very disappointing that the multiplayer has not been supported and no patches have been released to address the main gameplay concerns (the ones that are
"The price of freedom is eternal vigilance."