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Mortal Kombat Sale Follow-up

Edge Online has follow-up to reports earlier today that Midway has large bonuses set aside as incentives for selling off Mortal Kombat to another company, and that ex-employees are not being accrued paid/personal time. Geoff Mogilner, Midway's head of investor relations, tells them "We're not going out of our way to sell Mortal Kombat," though he admits there's as much as $3.3 million in bonuses to be had for a deal that will sell the franchise or allow them to continue to develop it. His response to the paid time off issue is more curious: "It's just a matter of the timing of things. ... It's a ridiculous assertion that we're taking money from former employees and filling the pockets [of execs]. The amount of the [paid time off] was much lower than the amount of money that we're paying these key employees that are working so hard to get us through this bankruptcy process." Oh, and then there's this: Mortal Kombat creator Ed Boon's $1 million bonus.
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10. Re: Mortal Kombat Sale Follow-up Mar 3, 2009, 16:59 Ventura
 
Those numbers should definitely be flipped the 110 people should get the 1 million and Boone should get the 325k

The sad thing is that even if they were flipped, he'd still get 35x what any of them would.

This is what's so wrong with the world today, you have an absolute minority taking well in excess of their fair share.
 
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9. Re: Mortal Kombat Sale Follow-up Mar 3, 2009, 03:28 Jerykk
 
You sir have a sad, sad misunderstanding of what a lead designer does on a game and what a director does for a movie.

You sir are mistaken. Creating a videogame is much, much more work than creating a film. Reality provides filmmakers with physics, objects, actors, textures, particles, lighting, sound, animations, etc. Game developers have to develop all of these from scratch. A lead designer's primarily role is to outline a game's overall vision. However, this very broad vision is greatly influenced by everyone else on the team. Animation scripters deal with the intricacies of balance and mechanics in general. Level designers are assigned specific levels and are the largest factor in their outcome. A lead designer supervises all these things but his overall impact isn't nearly as significant as it is with a director. And again, game developers have to do significantly more work than filmmakers. Since the work is much more even, the importance of any single position is greatly lessened.

I'm sorry but Boon doesn't deserve a $1 million bonus when you compare the work he does to the work everyone else does.
 
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8. Re: Mortal Kombat Sale Follow-up Mar 3, 2009, 02:59 UttiniDaKilrJawa
 
Thats just sad about the bonuses. Those numbers should definitely be flipped the 110 people should get the 1 million and Boone should get the 325k. Take away those 110 people once and lets see what kind of great game just an idea/design can make.  
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7. Re: Mortal Kombat Sale Follow-up Mar 3, 2009, 01:35 Ruffiana
 
You sir have a sad, sad misunderstanding of what a lead designer does on a game and what a director does for a movie.

The analogy comparing the two is not that far fetched.
 
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6. Re: Mortal Kombat Sale Follow-up Mar 3, 2009, 00:57 Jerykk
 
Hell, if Speilberg makes a movie and gets a huge bonus while the rest of the crew gets a third of that, does anyone complain? No. Because he's the only person that really matters in the making of the movie. Everyone else may add, but they could be replaced by someone else just as easily.

Uh, not exactly. A director plays a much larger role in a film than a lead designer. Hell, is Boon even a designer anymore? A director directs the bulk of any movie's scenes. A lead designer designs one, maybe two levels. He does have the final say on global design choices but it's much more of a group effort than in film.
 
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5. Re: Mortal Kombat Sale Follow-up Mar 3, 2009, 00:24 Cutter
 
That's called Socialism. Good luck getting that to fly in America.

Yeah, that'd be like bailing out companies that have always touted how unfettered capitalism is the only system that works, though the reality is that their myopic avarice clearly demonstrates it doesn't.

So much like Goldilocks, what have learned. Capitalism is too hot. Communism is too cold. But socialism is just right.
 
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4. Re: Mortal Kombat Sale Follow-up Mar 3, 2009, 00:18 Beamer
 
Ed Boon is Mortal Kombat.

Of course he gets the bonus. No one else on that game matters, unless the other half of Noob Saibot is still there.

Hell, if Speilberg makes a movie and gets a huge bonus while the rest of the crew gets a third of that, does anyone complain? No. Because he's the only person that really matters in the making of the movie. Everyone else may add, but they could be replaced by someone else just as easily.
 



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3. Re: Mortal Kombat Sale Follow-up Mar 2, 2009, 23:25 Dr. D. Schreber
 
Seems fair right? Wouldn't it be cool if the good of the many outweighed the good of the few?

That's called Socialism. Good luck getting that to fly in America.

I wish they would sell off Mortal Kombat. Maybe a different dev would un-fuck the series from the Sonic-esque design philosophy every installment seems to suffer from.

 
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2. Re: Mortal Kombat Sale Follow-up Mar 2, 2009, 22:38 Jerykk
 
Whoa, now you just talking crazy. How would Ed buy a new Ferrari if he didn't get these bonuses?  
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1. Re: Mortal Kombat Sale Follow-up Mar 2, 2009, 22:28 Overon
 
According to the variety article:
Ed Boon over 1,000,000 bonuses.
110 employees 325,000 in bonuses. Just in case you do the math, 110 employees each average 3,250 bucks in bonuses. Seems fair right? Wouldn't it be cool if the good of the many outweighed the good of the few?
 
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