This time it seems a number of you used an external application to unlock all of your achievements in order to get items unfairly. Coming as a surprise to no one with the ability to retain memories of the recent past, I have taken these items from the perpetrators for one week.
Can I trust that this episode has finally taught you a lesson? I should live so long. Having watched how the sorry lot of you comport yourselves on the battlefield and in the forums, I would consider it a small miracle to trust one of you enough to lick stamps without asphyxiating.
I think the achievements need to be setup so everyone earns them over time. Have them tied to stupid things like kills in one game, or 2 or 3 kills in a row with one weapon, something that you can do while you play the game however you like.The ONLY thing that can work is to tie it to play time per class, which I think would work brilliantly. The problem with tying them to kills or captures is that it may not be appropriate for the moment - i.e. going for a kill / capture to get an achievement when you should be supporting your team. Whereas if you tie the top unlock to say 100hrs as that class then it has absolutely no bearing on your game behaviour, other than the imbalance from having to play a particular class.
You admit yourself that you go find empty servers just to earn these achievements.Exactly. How are they fun if you feel the need to hop into an empty server to get them?
No, you aren't playing at all. You are using a third party program to gain access to something you haven't earned access to. It's cheating.Using a program is wrong, sure, but what about achievement servers? Servers where people help each other specifically to get them and where they have rows of spawned characters and level features designed to help you get them? Or how about people playing to get them in a game instead of helping their team? Where is the line drawn?
I think the achievements need to be setup so everyone earns them over time. Have them tied to stupid things like kills in one game, or 2 or 3 kills in a row with one weapon, something that you can do while you play the game however you like.
I think the whole situation stinks and says a lot more about the quality of the people "circumventing" the system to avoid having to earn the rewards (which they are, ultimately) than it does Valve not preventing every single way of being able to accomplish this.
I would consider it a small miracle to trust one of you enough to lick stamps without asphyxiating
They are still playing by the game rules.
Its no more cheating than someone who bought a character on WoW.
The number of achievement farm servers and the achievement hack is pretty solid evidence valve screwed up the achievement weapon link.
"On 2646.215 I myself attacked & destroyed TCS Tiger's Claw in my Jalthi heavy fighter"Bakhtosh Redclaw Nar Kiranka
Except for the fact that the scout is way overpowered now. He can slip past sentries unharmed, and essentially stop an uber team dead in its tracks. Scout is the ONLY class that can do ANYTHING to an uber team (if you don't count the Pyro's minor ability to blast them back).Seems like a lack of skill to me. I have no problem killing scouts just as I didn't have a problem before this update. If a scout slips past a sentry unharmed and that actually causes a detriment to your team, then it's your fricken team's fault! If you leave a sentry untended allowing the scout to achieve something major by simply slipping past it, then it's your own fault for expecting a sentry to be overly capable on its own, and it's your team's fault for lacking any other form of proper defense.
Fuck that! It's not their fault that Valve can't control their kids. Guess what, if you design it, and we get around it, you're at fault, not us.Time for you to chill out and learn the concept of "sarcasm"
It's up to the designer to ensure the end user can properly utilize whatever it is they've designed.
This is bullshit.
Can I trust that this episode has finally taught you a lesson?
I want to kick him in his teeth.