Guild Wars 2 Release Follow-up

A Letter to Our Fans on GuildWars.com follows up on recent reports of a Guild Wars 2 delay, as ArenaNet's Mike O'Brien accurately points out that because the game has never had a set release date, it can't really be delayed, and since he is correct, we apologize for helping cause confusion in that regard. When the online RPG sequel was announced there were plans for a beta test in the second half of last year before testing was delayed, so there does seem to be an acknowledgement of fan disappointment that Guild Wars 2 won't be released this year (which is what the investor materials he refers to seem to indicate), but he wants it to be clear that recent changes at NC West will be to the game's benefit:
There have been some published rumors over the past few days about Guild Wars 2 delays, and I'm writing you today to set the record straight.

You've all seen announcements about restructuring at NCsoft West, and it's natural to wonder whether that restructuring impacts ArenaNet's Guild Wars 2 development. In fact, the reason NCsoft West is restructuring itself is so that the company can put all of its focus into its top-tier games like Guild Wars 2. Our team continues to grow, and has the strong support and financial backing we need to achieve our goal of making Guild Wars 2 the best online role-playing game ever created.

On Friday, NCsoft released investor materials that showed a very broad release window for Guild Wars 2, with the explanation that release timing is still "to be announced." ArenaNet has never given a release date for Guild Wars 2 other than "when it's done." NCsoft's investor materials are a reflection of that philosophy.

I know some fans had hoped for a smaller gap between the launch of Guild Wars: Eye of the North and the start of beta testing for Guild Wars 2, but we communicated last summer that it would be some time before we could commit to any beta or launch dates. Guild Wars 2 is a large and ambitious game, and we're going to take the time to do it right.

I'm immensely proud of what our team has accomplished and continues to accomplish with the development of Guild Wars 2. We'll have a lot more to say when we're closer to release. Until then, we thank you for your continued interest and ask you to stay tuned.
View : : :
18.
 
Re: Guild Wars 2 Release Follow-up
Feb 17, 2009, 17:44
Prez
 
18.
Re: Guild Wars 2 Release Follow-up Feb 17, 2009, 17:44
Feb 17, 2009, 17:44
 Prez
 
Another thing; I am in no way shape or form an 'uber' player. I generally would get berated every time I would group with others because my character's build was terrible; i.e. it was not the "optimum" build for that class. Or my secondary profession was a useless choice for my primary profession. Or I didn't have the right skills. Or I didn't use them at precisely the right time in precisely the right succession. Etc, etc, etc.

I understand that others want to get the maximum benefit out of each character in their group, but after the seemingly hundredth time being derided as a "noob' because I broke one of the myriad rules that people are apparently bound to playing by, I got tired of it. Is this a game, or is it an excel spread sheet with a graphical front end? If there is only one right way to do anything, how is it a role-playing game at all? The occasional friendly person who actually exhibited a little patience from time to time would take me aside and try to bone me up (heh heh - "bone me"...), but either they weren't very good mentors or I am a little dense, because I never could really get a grasp on everything I was supposed to do the correct way.

Anyway, I haven't played in over a year out of frustration and boredom (where is the choice and consequence that RPG's are all about?).

This comment was edited on Feb 17, 2009, 17:59.
"The assumption that animals are without rights, and the illusion that our treatment of them has no moral significance, is a positively outrageous example of Western crudity and barbarity. Universal compassion is the only guarantee of morality."
Avatar 17185
Date
Subject
Author
1.
Feb 17, 2009Feb 17 2009
2.
Feb 17, 2009Feb 17 2009
3.
Feb 17, 2009Feb 17 2009
4.
Feb 17, 2009Feb 17 2009
5.
Feb 17, 2009Feb 17 2009
6.
Feb 17, 2009Feb 17 2009
7.
Feb 17, 2009Feb 17 2009
8.
Feb 17, 2009Feb 17 2009
9.
Feb 17, 2009Feb 17 2009
10.
Feb 17, 2009Feb 17 2009
17.
Feb 17, 2009Feb 17 2009
 18.
Feb 17, 2009Feb 17 2009
    Re: Guild Wars 2 Release Follow-up
12.
Feb 17, 2009Feb 17 2009
13.
Feb 17, 2009Feb 17 2009
14.
Feb 17, 2009Feb 17 2009
15.
Feb 17, 2009Feb 17 2009
16.
Feb 17, 2009Feb 17 2009
19.
Feb 17, 2009Feb 17 2009
21.
Feb 17, 2009Feb 17 2009
20.
Feb 17, 2009Feb 17 2009
22.
Feb 18, 2009Feb 18 2009
23.
Feb 18, 2009Feb 18 2009